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{{Infobox npc
| type = Outlaw
| aggressive = yes
| location = [[Sites#Airship Crashsite|Airship Crashsite]] {{!}} [[Sites#Jungle Outpost|Jungle Outpost]]
| path = common.entity.spot.grim_salvager
}}
No time for paperwork in the field of unsanctioned archaeology and salvage.
[[Weapons|Steel Hammers]] are their weapon of choice.
== Location ==
Found in groups, guarding their operations at [[Sites#Airship Crashsite|Airship Crashsites]] and [[Sites#Jungle Outpost|Jungle Outposts]].
== Drops ==
{{Drops|common.entity.spot.grim_salvager}}
== Combat ==
=== Attacks ===
{| class="wikitable" style="width:fit-content; max-width: 95%;"
! Name || Description
|-
| [[Hammers|Single Strike]] || A basic swing of the hammer.
|-
| [[Hammers|Leap Strike]] || Leaps toward the target, striking on landing with significant knockback.
|-
| [[Hammers|Charged Melee]] || A charged wind up, releasing in a swing that knocks back a target..
|}
=== Strategy ===
Their use of hammers can readily deplete your poise and interrupt your attacks.
Try to avoid taking consecutive hits from multiple '''Salvagers'''.
== See also ==
* [[Sites#Airship Crashsite|Airship Crashsite]]
* [[Sites#Jungle Outpost|Jungle Outpost]]
== Comments ==
*
[[Category:NPCs]]
[[Category:Outlaw]]
|
Revision as of 12:28, 22 October 2023
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---|---|---|
Grim Salvager | ||
Type | Outlaw | |
Location(s) | airship crashsite | jungle outpost | |
Hostile | Yes | |
Technical Info | ||
Config | common.entity.spot.grim_salvager | |
No time for paperwork in the field of unsanctioned archaeology and salvage.
Steel Hammers are their weapon of choice.
Location
Found in groups, guarding their operations at Airship Crashsites and Jungle Outposts.
Drops
Item | Quantity | Rarity | |||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 15.75% | ||||||||||||||||||||||||||||||||||||||
25 - 50 | 15.75% | ||||||||||||||||||||||||||||||||||||||
1 | 15.75% | ||||||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||||||
1 | 10.50% | ||||||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||||||
1 | 7.87% | ||||||||||||||||||||||||||||||||||||||
1 | 3.15% | ||||||||||||||||||||||||||||||||||||||
1 | 3.15% | ||||||||||||||||||||||||||||||||||||||
1 | 3.15% | ||||||||||||||||||||||||||||||||||||||
1 | 3.15% | ||||||||||||||||||||||||||||||||||||||
1 | 0.39% | ||||||||||||||||||||||||||||||||||||||
1 | 0.39% | ||||||||||||||||||||||||||||||||||||||
Data exported on 2024-06-10 |
Combat
Attacks
Name | Description |
---|---|
Single Strike | A basic swing of the hammer. |
Leap Strike | Leaps toward the target, striking on landing with significant knockback. |
Charged Melee | A charged wind up, releasing in a swing that knocks back a target.. |
Strategy
Their use of hammers can readily deplete your poise and interrupt your attacks.
Try to avoid taking consecutive hits from multiple Salvagers.
See also