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From Veloren Wiki

Welcome to the official Veloren Wiki.
The wiki is still a work in progress and any help is appreciated.

About Veloren

Veloren (/ vɪlɔɹn /, ve-LOR-en, from German/Dutch verloren ("lost")) is an open-world, open-source multiplayer voxel RPG written in Rust Language. The game is in an early stage of development, but is playable. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.

Veloren is fully open-source, licensed under GPL 3. It uses original graphics, music and other assets created by its community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.

Development of Veloren started in mid-2018. There are around 20 active developers working on the game, with another 20 artists, writers, designers, and composers contributing as well. Over 150 people have contributed to the project. Veloren currently has builds for Windows, Linux, and MacOS.

Start editing

Anyone can edit the Veloren Wiki! Just click Edit at the top of a page to add missing information or fix errors.

Improve the wiki :

* Add dungeons : Adlet ✅ Done

  • Giant Trees: Add description, images, mob/item lists, etc. ... ⏳ pending...
  • Durability
    • Create page with description ✅ Done
    • Link to page from other relevant locations (getting started, weapons, armor, etc)
    • Design and create table/detail on repair costs ⏳ pending...
    • Design and create table/detail on stats loss ⏳ pending...
  • Chests: Create page with description, tiers, loot tables. Have in sections for transclusion in Dungeons... ⏳ pending...
  • Drops/Loot tables for entities
    • Update csv_export to handle updated loot mechancis
      • mutliple drops, nested loot tables ✅ Done
      • modular weapons and components ⏳ pending...
    • Create new Lua module on wiki to handle exported data
      • Unsortable, nested, collapsible tables ✅ Done
      • (?) Sortable, flat (no nesting) tables ⏳ pending...
      • Tab container to swap between table types ⏳ pending... (working manually, no template)
  • Source tables for items ⏳ pending...

Devlogs

Two Weeks in Veloren 220
These weeks, we enjoy colorful trees and spooky monsters.
- Chr...
Christof November 4, 2023
This Week in Veloren 219
This week, we enjoy terraced terrain.
- Christof, TWiV editor
Christof October 22, 2023


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