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__TOC__
{{Infobox npc▼
| type = Boss
| image = Veloren Tidal Warrior.png
| location = [[Dungeons#Sahagin dungeon|Sahagin dungeon]]
| aggressive = Yes
| hp = 1600
| path = common.entity.dungeon.sahagin.tidalwarrior
|}}
A mighty crustacean that doesn't take kindly to visitors.
They are the boss of the [[Dungeons#Sahagin dungeon|Sahagin dungeon]] (T3).
▲{{Infobox npc
== Location ==▼
Tidal Warrior's spawn locations are in
▲= Location =
== Drops ==
▲Tidal Warrior's spawn locations are in Tier 3 dungeons with 3 green orbs and the classic "greek temple" Icon on the map while also possessing a green dungeon glow on the mini-map.
{{Drops|common.entity.dungeon.sahagin.tidalwarrior}}
= Attacks =▼
== Combat ==
▲=== Attacks ===
{| class="wikitable" style="width:fit-content; max-width:95%;"
! Name || Description
|-
|
|-
| Pincer || Picks up and throws the target far away.
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|}
=== Strategy ===
Suggestions welcome :)
== See also ==
* [[Dungeons#Sahagin dungeon|Sahagin dungeon]]
==
*
[[Category:Boss]]
[[Category:Dungeon]]
|
Latest revision as of 13:22, 17 October 2023
Tidal Warrior | ||
---|---|---|
Type | Boss | |
Location(s) | sahagin dungeon | |
Hostile | Yes | |
HP | 1,600 | |
Technical Info | ||
Config | common.entity.dungeon.sahagin.tidalwarrior | |
A mighty crustacean that doesn't take kindly to visitors.
They are the boss of the Sahagin dungeon (T3).
Location
Tidal Warrior's spawn locations are in Sahagin dungeon dungeons (T3) with 3 green orbs and the classic "greek temple" Icon on the map while also possessing a green dungeon glow on the mini-map.
Drops
Item | Quantity | Rarity | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 10% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 5% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Data exported on 2024-05-24 |
Combat
Attacks
Name | Description |
---|---|
Bubbles | Spews foaming bubbles at the target which makes them slippery and slightly slows them down, making it harder the for the target to control its direction. |
Pincer | Picks up and throws the target far away. |
Scuttle | Dashes towards the target, dealing large amounts of damage, poise, and knockback. |
Totem | Places down a totem that can emit waves of blue particles, which hurt the player. The summons can't move, however their waves reach about 50 blocks in each direction. |
Strategy
Suggestions welcome :)
See also