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The Orichalcum Belt is one of the endgame craftable armor pieces available in Veloren. It is a direct upgrade to the [[Bloodsteel Girdle]].
==Orichalcum Armor==
{{:Orichalcum Armor/Stats}}
The Orichalcum Armor set is arguably the easiest endgame armor to craft because the ingredients it requires are all obtainable or craftable via the resources in the same location (the caves), but it takes time to obtain all which is needed.
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In total the armor set requires 37 [[Orichalcum Ingot]], 11 [[Diamond]], 20 [[Plate]], 8 [[Sapphire]], 3 [[Cobalt Ingot]].
{{RecipeHeader}}<onlyinclude>{{RecipeRow|result=Orichalcum Belt|qtt1=2|item1=Orichalcum Ingot|qtt2=2|item2=Plate|qtt3=1|item3=Sapphire|qtt4=2|item4=Diamond|station1=Anvil|check=1|archive=0}}</onlyinclude>{{RecipeEnd}}▼
== Source ==
{{#invoke:loot tables|getSourceTable|{{PAGENAME}}}}
{{ReferenceArmor}}
▲== Recipe ==
▲{{RecipeHeader}}<onlyinclude>{{RecipeRow|result=Orichalcum Belt|qtt1=2|item1=Orichalcum Ingot|qtt2=2|item2=Plate|qtt3=1|item3=Sapphire|qtt4=2|item4=Diamond|station1=Anvil|check=1|archive=0}}</onlyinclude>{{RecipeEnd}}
[[Category:Armors]]
[[Category:Belts]]
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Revision as of 15:24, 30 July 2023
Orichalcum Belt | |
"An ancient alloy. Myths remain of heroes who wore this metal." | |
Statistics | |
Type | Belt |
Quality | Legendary |
Craftable | Yes |
Armor | 12.0 |
Stun Resistance | 3.0 |
Max Energy | 0 |
Energy Reward | 0 |
Critical Power | 0 |
Stealth | 0 |
Technical Information | |
.vox File | belt.vox |
.ron File | belt.ron |
Recipe | L1570 |
Sprite Manifest | [ ] |
The Orichalcum Belt is one of the endgame craftable armor pieces available in Veloren. It is a direct upgrade to the Bloodsteel Girdle.
Orichalcum Armor
checked |
Anvil | Armor | Stun Rez [1] | Max Energy [2] | Energy reward [3] | Crit power | Stealth [4] |
---|---|---|---|---|---|---|---|
Orichalcum Belt | 2x Orichalcum Ingot, 2x Plate, 2x Diamond | 9 | 3 | 0 | 0 | 0 | 0 |
Orichalcum Cape | 3x Orichalcum Ingot, 3x Plate, 2x Moonweave, 2x Diamond | 9 | 3 | 0 | 0 | 0 | 0 |
Orichalcum Chestguard | 10x Orichalcum Ingot, 4x Plate, 3x Diamond | 54 | 18 | 0 | 0 | 0 | 0 |
Orichalcum Gloves | 3x Orichalcum Ingot, 2x Plate, 1x Diamond | 18 | 6 | 0 | 0 | 0 | 0 |
Orichalcum Legplates | 8x Orichalcum Ingot, 3x Plate, 2x Diamond | 36 | 12 | 0 | 0 | 0 | 0 |
Orichalcum Mantle | 8x Orichalcum Ingot, 4x Plate, 4x Diamond | 36 | 12 | 0 | 0 | 0 | 0 |
Orichalcum Warboots | 3x Orichalcum Ingot, 2x Plate, 1x Diamond | 18 | 6 | 0 | 0 | 0 | 0 |
Orichalcum Helmet | 3x Orichalcum Ingot, 2x Plate, 2x Moonweave, 1x Diamond | 18 | 6 | 0 | 0 | 0 | 0 |
Orichalcum Armor | 40x Orichalcum Ingot, 18x Plate, 4x Moonweave, 16x Diamond | 180 | 60 | 0 | 0 | 0 | 0 |
Location
The Orichalcum Armor set is arguably the easiest endgame armor to craft because the ingredients it requires are all obtainable or craftable via the resources in the same location (the caves), but it takes time to obtain all which is needed.
The Orichalcum set requires in total 5 different ingredients to make.
The first and the hardest to get is the Orichalcum Ingot, which takes long time to get because of the amount and difficulty to mine its ingredients.
The second ingredient is the Diamond, there are several ways to obtain it which makes it much easier to obtain than the previous ingredient.
The third ingredient is the Plate, which requires spending some time hunting in caves.
The fourth ingredient is the Sapphire, easily obtainable in caves.
The fifth and last ingredient is the Cobalt Ingot, easily obtainable and only a small amount required.
In total the armor set requires 37 Orichalcum Ingot, 11 Diamond, 20 Plate, 8 Sapphire, 3 Cobalt Ingot.
Crafting
Result | Ingredients | Crafting Station | Revision |
---|
Source
Source | Quantity | Rarity |
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Notes
- ↑ In game file, this is called the poise resilience. It protects you against four buffs : interrupted, stunned, dazzed and knocked down.
- ↑ Increase your max energy bar.
- ↑ You gain more energy when hitting enemies with some of your skills. Currently it's the basic attack (left mouse) but it will change later.
- ↑ Limit the detection range of hostile NPCs and allow to sneak around. However it won't work if your are in front of the hostile NPCs vision.