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{{Infobox npc
| type = Minion
| location = [[Dungeons#Sea
| aggressive = yes
| path = common.entity.dungeon.sea_chapel.organ
}}
A circular, multi-layer organ that plays itself. Gives vitality to [[Sea Cleric|Sea Clerics]] and their allies.
== Location ==
Three can be found in the [[Dungeons#Sea Chapel|Sea Chapel]]: one in the top room, on the ground floor, and in [[Dagon|Dagon's]] chamber.
== Drops ==
{{Drops|common.entity.dungeon.sea_chapel.organ}}
== Combat ==
=== Attacks ===
{| class="wikitable" style="width:fit-content; max-width:95%;"
! Name || Description
|-
| Protecting Ward || Continually casts a [[Buffs & Debuffs|Protecting Ward]] to protect its allies from damage.
|}
=== Strategy ===
Stationary and straightforward to take out from range or up close. Generally better to destroy it before fighting those that it can buff.
== See also ==
* [[Dungeons#Sea Chapel|Sea Chapel]]
== Comments ==
*
[[Category:Dungeon]]
[[Category:Minions]]
|
Latest revision as of 00:41, 21 October 2023
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---|---|---|
Organ | ||
Type | Minion | |
Location(s) | sea chapel | |
Hostile | Yes | |
Technical Info | ||
Config | common.entity.dungeon.sea_chapel.organ | |
A circular, multi-layer organ that plays itself. Gives vitality to Sea Clerics and their allies.
Location
Three can be found in the Sea Chapel: one in the top room, on the ground floor, and in Dagon's chamber.
Drops
Item | Quantity | Rarity | |
---|---|---|---|
1 | 100% | ||
Data exported on 2024-06-10 |
Combat
Attacks
Name | Description |
---|---|
Protecting Ward | Continually casts a Protecting Ward to protect its allies from damage. |
Strategy
Stationary and straightforward to take out from range or up close. Generally better to destroy it before fighting those that it can buff.
See also