Caves are locations that can be found around the map. Stones, Ores, and monsters can be found inside. More valuable ores and tougher enemies spawn deeper into the caves.
Work in Progress
I'm trying to understand how those files work in order to get their drop rate and ennemy spawn :
https://gitlab.com/veloren/veloren/-/blob/master/world/src/layer/cave.rs
https://gitlab.com/veloren/veloren/-/tree/master/assets/common/cave_scatter
Biomes
Mushroom cave 0.05 (z=1)
panoramic pics
Cave Mushroom (0.15) Mushroom (0.25), Grass blue (1), moonbell (0.01)
truffler, fungome,
Leafy cave 0.05 (z=15)
fern0.75, grass, jungle leafy plant 0.5, red grass 0.35, esnaring vines 0.2, leafy plant 0.8, twigs, wood 0.03
holladon, turtle, rootsnapper, axolotl, maneater, batfox, rocksnapper, salamander, asp, swap troll
Icy cave
panoramic pics
Drop rate
Ice drake, blue oni, wendigo
Dusty cave 0.01 (z=2)
panoramic pics
Bones 0.5, stones 1.5, deadbush 1, Ensnaring web 0.5, mud 0.025
Dodarock, cave spider, cave troll, antlion, rat (peacefull)
Barren cave 0.003 (z=14)
welwitchia 0.5, deadbush 1.5, crate 0.005
Mineral cave 0.005 (z=3)
crystal low
Lava cave 0.001
panoramic pics
pyrebloom 0.3, bloodstone 0.3, gold 0.15
lava drake, basilisk, crawler molten, red oni
(with depth black windows, orgre)
Gems & Ores & Chest
0.0025 (z=5)
VeloriteFrag : 0.3, Amethyst Small : 0.3, Topaz Small : 0.3, Diamond Small : 0.04, Ruby Small : 0.1, Emerald Small : 0.08, Sapphire Small : 0.08,
Velorite : 0.15, Amethyst : 0.15, Topaz : 0.15, Diamond : 0.02, Ruby :0.05, Emerald : 0.04, Sapphire : 0.04, None : 10.0
0.01 (z=7)
Shallow : Stones : 1.5, Copper, Tin, Iron * 0.5,
Middle : Coal : middle * 0.25, Cobalt : middle * 0.1, Silver "middle * 0.05