Caves

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Caves are locations that can be found around the map. Stones, Ores, and monsters can be found inside. More valuable ores and tougher enemies spawn deeper into the caves.

Work in Progress

I'm trying to understand how those files work in order to get their drop rate and ennemy spawn :

https://gitlab.com/veloren/veloren/-/blob/master/world/src/layer/cave.rs

https://gitlab.com/veloren/veloren/-/tree/master/assets/common/cave_scatter


Gems and Ores drop rate are based on cave depth and sets of rule. We have three level of depth :

Shallow cave (depth = 40-80)

Depth cave (80-200)

Dark cave (>40)

Amethyst Topaz Velorite Fragment Velorite Sapphire Emerald Ruby Diamond
Shallow Floor 5 5
Deep floor 30 30 40 40 16 12 10
Dark floor 60 50 16 12 10
Vein 10 10 8
Stone Copper Ore Thin Ore Iron Ore Coal Oil Cobalt Ore Bloodstone Ore Gold Ore Silver Ore
Shallow floor 110 12 15 15
Deep floor 70 40 15
Dark floor 40 15 30
Vein 15 10 10 15

Biomes

Icy cave

panoramic pics

Drop rate

Bestiary

Leafy cave

fern, grass, red grass, esnaring vines, leafy plant, twigs, wood

Lava cave

panoramic pics

pyrebloom 0.3, bloodstone 0.3, gold 0.15 bestiary + Ores + Gems

Mushroom cave

Mushroom, Grass blue, moonbell

panoramic pics bestiary + Ores + Gems

Dusty cave

Bones, stones, deadbush, Ensnaring web, mud

espanoramic pics bestiary + Ores + Gems

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