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{{User:Horblegorble/Sandbox/Template/LootRowVariable|item=Sunflower Ice Tea|n=10|p=100}} |
{{User:Horblegorble/Sandbox/Template/LootRowVariable|item=Sunflower Ice Tea|n=10|p=100}} |
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{{User:Horblegorble/Sandbox/Template/LootEnd}} |
{{User:Horblegorble/Sandbox/Template/LootEnd}} |
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== See also == |
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<table> |
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<tr> |
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<td style="padding-right:3em;"> |
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* [[Blacksmith]] |
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* [[Bowman]] |
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* [[Chef]] |
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* [[Farmer]] |
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* [[Guard]] |
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</td> |
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<td> |
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* [[Herbalist]] |
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* [[Hunter]] |
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* [[Merchant]] |
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* [[Skinner]] |
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<td> |
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</tr> |
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</table> |
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== Comments == |
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* |
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Revision as of 13:21, 29 November 2023
Alchemist | ||
---|---|---|
Type | Inhabitant | |
Location(s) | Towns | |
Hostile | No | |
Tradable | Yes | |
Tamable | No | |
Technical Info | ||
Config | common.entity.village.alchemist | |
A budding experimentalist. But don't ask them to turn your lead into gold just yet.
Locations
May be found in towns.
Drops
Item | Quantity | Rarity | |
---|---|---|---|
100% | |||
Data exported on 2024-05-02 |
Inventory
Item | Quantity | Rarity | |
---|---|---|---|
10 | 100% | ||
10 | 100% |
See also