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m (fixed linebreaks between stats) |
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Line 30: | Line 30: | ||
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Basic Thrust |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Basic Thrust |
||
| style="width: 400px; padding: 10px;" |Charging the thrust will make it more powerful. |
| style="width: 400px; padding: 10px;" |Charging the thrust will make it more powerful. |
||
|Damage: 15 |
|Damage: 15<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 15 |
Energy Regen: 15<br /> |
||
Energy Cost: 0 |
Energy Cost: 0<br /> |
||
Range: 4.5 |
Range: 4.5<br /> |
||
|} |
|} |
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Line 54: | Line 54: | ||
| style="width: 400px; padding: 10px;" |An ability that consumes combo and is meant to end a fight. |
| style="width: 400px; padding: 10px;" |An ability that consumes combo and is meant to end a fight. |
||
The finisher will be different depending on your stance. |
The finisher will be different depending on your stance. |
||
|Damage: 40 |
|Damage: 40<br /> |
||
Poise: 10 |
Poise: 10<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 30 |
Energy Cost: 30<br /> |
||
Range: 3.0 |
Range: 3.0<br /> |
||
Minimum Combo: 15 |
Minimum Combo: 15<br /> |
||
|- |
|- |
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|<gallery> |
|<gallery> |
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Line 67: | Line 67: | ||
|'''Skewer''' |
|'''Skewer''' |
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|A stabbing lung. |
|A stabbing lung. |
||
|Damage: 18 |
|Damage: 18<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 5.0 |
Range: 5.0<br /> |
||
|- |
|- |
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|<gallery> |
|<gallery> |
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Line 79: | Line 79: | ||
|'''Fell Strike''' |
|'''Fell Strike''' |
||
|A quick strong slash. |
|A quick strong slash. |
||
|Damage: 20 |
|Damage: 20<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 3.5 |
Range: 3.5<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
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Line 91: | Line 91: | ||
|'''Crescent Slash''' |
|'''Crescent Slash''' |
||
|An upwards diagonal slash. |
|An upwards diagonal slash. |
||
|Damage: 16 |
|Damage: 16<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 3.0 |
Range: 3.0<br /> |
||
|- |
|- |
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|<gallery> |
|<gallery> |
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Line 103: | Line 103: | ||
|'''Cascade''' |
|'''Cascade''' |
||
|An overhead slash. |
|An overhead slash. |
||
|Damage: 24 |
|Damage: 24<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 4.0 |
Range: 4.0<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
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Line 115: | Line 115: | ||
|'''Cross Cut''' |
|'''Cross Cut''' |
||
|A right and left slash. |
|A right and left slash. |
||
|Damage: 10/14 |
|Damage: 10/14<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 2.5 |
Energy Cost: 2.5<br /> |
||
Range: 3.5 |
Range: 3.5<br /> |
||
|} |
|} |
||
Line 139: | Line 139: | ||
| style="width: 400px; padding: 10px;" |Dash forward as you draw your blade for a quick attack. |
| style="width: 400px; padding: 10px;" |Dash forward as you draw your blade for a quick attack. |
||
(Required: Cross Cut or Skewer.) |
(Required: Cross Cut or Skewer.) |
||
|Damage: 12 |
|Damage: 12<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 5.0 |
Range: 5.0<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
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Line 152: | Line 152: | ||
| style="width: 400px; padding: 10px;" |Move and attack more swiftly. |
| style="width: 400px; padding: 10px;" |Move and attack more swiftly. |
||
(Required: Quick Draw.) |
(Required: Quick Draw.) |
||
|Build Up Duration: 0.4 |
|Build Up Duration: 0.4<br /> |
||
Cast Duration: 0.3 |
Cast Duration: 0.3<br /> |
||
Recover Duration: 0.3 |
Recover Duration: 0.3<br /> |
||
Buff kind: Hastened |
Buff kind: Hastened<br /> |
||
Buff Strength: 0.25 |
Buff Strength: 0.25<br /> |
||
Buff Duration: 20.0 |
Buff Duration: 20.0<br /> |
||
Energy Cost: 20 |
Energy Cost: 20<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 166: | Line 166: | ||
|Step to the side then back before striking |
|Step to the side then back before striking |
||
(Required: Cross Cut or Skewer.) |
(Required: Cross Cut or Skewer.) |
||
|Damage: 8 |
|Damage: 8<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 0 |
Energy Cost: 0<br /> |
||
Range: 3.0 |
Range: 3.0<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
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Line 179: | Line 179: | ||
|Multiple rapid stabs. |
|Multiple rapid stabs. |
||
(Required: Feint.) |
(Required: Feint.) |
||
|Damage: 10 |
|Damage: 10<br /> |
||
Poise: 3 |
Poise: 3<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 6.0 |
Range: 6.0<br /> |
||
Stabs: 3 |
Stabs: 3<br /> |
||
|} |
|} |
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Line 203: | Line 203: | ||
| style="width: 400px; padding: 10px;" |Inflict a lasting wound on your enemy that will continue to bleed. |
| style="width: 400px; padding: 10px;" |Inflict a lasting wound on your enemy that will continue to bleed. |
||
(Required: Skewer or Fell Strike.) |
(Required: Skewer or Fell Strike.) |
||
|Damage: 16 |
|Damage: 16<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 4.0 |
Range: 4.0<br /> |
||
Damage effect: Bleed |
Damage effect: Bleed<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
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Line 217: | Line 217: | ||
| style="width: 400px; padding: 10px;" |Cruelly strike an already bleeding wound, does more damage to bleeding enemies. |
| style="width: 400px; padding: 10px;" |Cruelly strike an already bleeding wound, does more damage to bleeding enemies. |
||
(Required: Gouge.) |
(Required: Gouge.) |
||
|Damage: 16 |
|Damage: 16<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 5 |
Energy Regen: 5<br /> |
||
Energy Cost: 12 |
Energy Cost: 12<br /> |
||
Range: 3.0 |
Range: 3.0<br /> |
||
Damage Buff: Bleed |
Damage Buff: Bleed<br /> |
||
Buff Strength: 0.7 |
Buff Strength: 0.7<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 232: | Line 232: | ||
|Injure the tendons of your foe, leaving them less maneuverable. |
|Injure the tendons of your foe, leaving them less maneuverable. |
||
(Required: Skewer or Fell Strike.) |
(Required: Skewer or Fell Strike.) |
||
|Damage: 16 |
|Damage: 16<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 10 |
Energy Cost: 10<br /> |
||
Range: 4.0 |
Range: 4.0<br /> |
||
Damage effect: Cripple |
Damage effect: Cripple<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 246: | Line 246: | ||
|Shreds wounds further, deals more damage to crippled enemies. |
|Shreds wounds further, deals more damage to crippled enemies. |
||
(Required: Hamstring.) |
(Required: Hamstring.) |
||
|Damage: 19 |
|Damage: 19<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 17 |
Energy Cost: 17<br /> |
||
Range: 3.0 |
Range: 3.0<br /> |
||
Damage Buff: Cripple |
Damage Buff: Cripple<br /> |
||
Buff Strength: 0.825 |
Buff Strength: 0.825<br /> |
||
|} |
|} |
||
Line 271: | Line 271: | ||
| style="width: 400px; padding: 10px;" |Parry a strike before instantly counter-attacking. |
| style="width: 400px; padding: 10px;" |Parry a strike before instantly counter-attacking. |
||
(Required: Fell Strike or Crescent Slash.) |
(Required: Fell Strike or Crescent Slash.) |
||
|Damage: 18 |
|Damage: 18<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 5 |
Energy Regen: 5<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 4.0 |
Range: 4.0<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 284: | Line 284: | ||
| style="width: 400px; padding: 10px;" |Shrug of the brunt of attacks, incoming damage is reduced. |
| style="width: 400px; padding: 10px;" |Shrug of the brunt of attacks, incoming damage is reduced. |
||
(Required: Riposte.) |
(Required: Riposte.) |
||
|Build Up Duration: 0.25 |
|Build Up Duration: 0.25<br /> |
||
Cast Duration: 0.3 |
Cast Duration: 0.3<br /> |
||
Recover Duration: 0.25 |
Recover Duration: 0.25<br /> |
||
Buff kind: Protetcting Ward |
Buff kind: Protetcting Ward<br /> |
||
Buff Strength: 0.4 |
Buff Strength: 0.4<br /> |
||
Buff Duration: 20.0 |
Buff Duration: 20.0<br /> |
||
Energy Cost: 20 |
Energy Cost: 20<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 298: | Line 298: | ||
|Retreat a step backwards after striking. |
|Retreat a step backwards after striking. |
||
(Required: Fell Strike or Crescent Slash.) |
(Required: Fell Strike or Crescent Slash.) |
||
|Damage: 10 |
|Damage: 10<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 0 |
Energy Cost: 0<br /> |
||
Range: 6.0 |
Range: 6.0<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 311: | Line 311: | ||
|A swift enough maneuver to even block attacks. |
|A swift enough maneuver to even block attacks. |
||
(Required: Disengage.) |
(Required: Disengage.) |
||
|Build Up Duration: 0.4 |
|Build Up Duration: 0.4<br /> |
||
Recover Duration: 0.2 |
Recover Duration: 0.2<br /> |
||
Energy Regen: 17.5 |
Energy Regen: 17.5<br /> |
||
Energy Cost: 2.5 |
Energy Cost: 2.5<br /> |
||
Parry Window: Build Up |
Parry Window: Build Up<br /> |
||
Block Strength: 0.75 |
Block Strength: 0.75<br /> |
||
Blocks: Projectiles, Beams |
Blocks: Projectiles, Beams<br /> |
||
|} |
|} |
||
Line 335: | Line 335: | ||
| style="width: 400px; padding: 10px;" |Strike all surrounding enemies with circular attacks. |
| style="width: 400px; padding: 10px;" |Strike all surrounding enemies with circular attacks. |
||
(Required: Cross Cut or Cascade.) |
(Required: Cross Cut or Cascade.) |
||
|Damage: 14 |
|Damage: 14<br /> |
||
Poise: 5 |
Poise: 5<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 4.0 |
Range: 4.0<br /> |
||
Slices: 2 |
Slices: 2<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 349: | Line 349: | ||
| style="width: 400px; padding: 10px;" |Attack more recklessly, increasing the power of your strikes while while leaving yourself open to incoming attacks. |
| style="width: 400px; padding: 10px;" |Attack more recklessly, increasing the power of your strikes while while leaving yourself open to incoming attacks. |
||
(Required: Whirlwind Slice.) |
(Required: Whirlwind Slice.) |
||
|Build Up Duration: 0.4 |
|Build Up Duration: 0.4<br /> |
||
Cast Duration: 0.3 |
Cast Duration: 0.3<br /> |
||
Recover Duration: 0.3 |
Recover Duration: 0.3<br /> |
||
Buff kind: Reckless |
Buff kind: Reckless<br /> |
||
Buff Strength: 0.25 |
Buff Strength: 0.25<br /> |
||
Buff Duration: 20.0 |
Buff Duration: 20.0<br /> |
||
Energy Cost: 20 |
Energy Cost: 20<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 363: | Line 363: | ||
|Split the earth, if used while falling will have a much stronger impact. |
|Split the earth, if used while falling will have a much stronger impact. |
||
(Required: Cross Cut or Cascade.) |
(Required: Cross Cut or Cascade.) |
||
|Damage: 10/15 |
|Damage: 10/15<br /> |
||
Poise: 5/10 |
Poise: 5/10<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 4.0 |
Range: 4.0<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 376: | Line 376: | ||
|A powerful strike that purportedly can even split the sky, but will split through enemies. |
|A powerful strike that purportedly can even split the sky, but will split through enemies. |
||
(Required: Earth Splitter.) |
(Required: Earth Splitter.) |
||
|Damage: 30 |
|Damage: 30<br /> |
||
Poise: 20 |
Poise: 20<br /> |
||
Knockback: 10 |
Knockback: 10<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 25 |
Energy Cost: 25<br /> |
||
Range: 4.0 |
Range: 4.0<br /> |
||
|} |
|} |
||
Line 399: | Line 399: | ||
| style="width: 400px; padding: 10px;" |Concuss your foe with a blunt strike to the head. |
| style="width: 400px; padding: 10px;" |Concuss your foe with a blunt strike to the head. |
||
(Required: Cascade or Crescent Slash.) |
(Required: Cascade or Crescent Slash.) |
||
|Damage: 12 |
|Damage: 12<br /> |
||
Poise: 50 |
Poise: 50<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 1.0 |
Range: 1.0<br /> |
||
Damage effect: Stunned |
Damage effect: Stunned<br /> |
||
Buff Strength: 0.5 |
Buff Strength: 0.5<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 414: | Line 414: | ||
| style="width: 400px; padding: 10px;" |Stab your sword through down to the enemy, all the way into the ground, is more powerful if used while falling. |
| style="width: 400px; padding: 10px;" |Stab your sword through down to the enemy, all the way into the ground, is more powerful if used while falling. |
||
(Required: Pommel Strike.) |
(Required: Pommel Strike.) |
||
|Damage: 30/10 |
|Damage: 30/10<br /> |
||
Poise: 40/10 |
Poise: 40/10<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 15 |
Energy Cost: 15<br /> |
||
Range: 2.0 |
Range: 2.0<br /> |
||
Damage effect: Stunned |
Damage effect: Stunned<br /> |
||
Buff Strength: 0.5 |
Buff Strength: 0.5<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 429: | Line 429: | ||
|A heavy, wide ,sweeping strike that deals more damage to a staggered enemy. |
|A heavy, wide ,sweeping strike that deals more damage to a staggered enemy. |
||
(Required: Cascade or Crescent Slash.) |
(Required: Cascade or Crescent Slash.) |
||
|Damage: 27 |
|Damage: 27<br /> |
||
Poise: 30 |
Poise: 30<br /> |
||
Knockback: 0 |
Knockback: 0<br /> |
||
Energy Regen: 0 |
Energy Regen: 0<br /> |
||
Energy Cost: 5 |
Energy Cost: 5<br /> |
||
Range: 4.0 |
Range: 4.0<br /> |
||
Damage effect: Stunned |
Damage effect: Stunned<br /> |
||
Buff Strength: 0.5 |
Buff Strength: 0.5<br /> |
||
|- |
|- |
||
|<gallery> |
|<gallery> |
||
Line 444: | Line 444: | ||
|Increases stagger resistance and as you take more damage your attacks will be more staggering. |
|Increases stagger resistance and as you take more damage your attacks will be more staggering. |
||
(Required: heavy Sweep.) |
(Required: heavy Sweep.) |
||
|Build Up Duration: 0.2 |
|Build Up Duration: 0.2<br /> |
||
Cast Duration: 0.2 |
Cast Duration: 0.2<br /> |
||
Recover Duration: 0.6 |
Recover Duration: 0.6<br /> |
||
Buff kind: Fortitude |
Buff kind: Fortitude<br /> |
||
Buff Strength: 1.0 |
Buff Strength: 1.0<br /> |
||
Buff Duration: 20.0 |
Buff Duration: 20.0<br /> |
||
Energy Cost: 15 |
Energy Cost: 15<br /> |
||
|} |
|} |
||
Source: [https://gitlab.com/veloren/veloren/-/tree/master/assets/common/abilities/sword abilities/sword/*] |
Source: [https://gitlab.com/veloren/veloren/-/tree/master/assets/common/abilities/sword abilities/sword/*] |
Revision as of 17:12, 17 November 2023
Swords are a weapon type in Veloren. The sword's abilities feature slashing and piercing damage. Slashing damage reduces the enemy's energy and does extra damage when the enemy is out of energy.
Sword Skill Tree
Basic attacks
The basic left click and right click attacks.
Icon | Name | Description | Statistics |
---|---|---|---|
Basic Double Slash | A basic two-hit combo. | Damage: 4/7 Poise: 5 Knockback: 0 Energy Regen: 5/10 Energy Cost: 0 Range: 3.0 | |
Basic Thrust | Charging the thrust will make it more powerful. | Damage: 15 Poise: 5 |
Basic sword skills
The basic sword skills are the most simple forms of all sword skills. These can change depending on the sword stance used.
Icon | Name | Description | Statistics |
---|---|---|---|
Finisher | An ability that consumes combo and is meant to end a fight.
The finisher will be different depending on your stance. |
Damage: 40 Poise: 10 | |
Skewer | A stabbing lung. | Damage: 18 Poise: 5 | |
Fell Strike | A quick strong slash. | Damage: 20 Poise: 5 | |
Crescent Slash | An upwards diagonal slash. | Damage: 16 Poise: 5 | |
Cascade | An overhead slash. | Damage: 24 Poise: 5 | |
Cross Cut | A right and left slash. | Damage: 10/14 Poise: 5 |
Agile sword stance
The agile sword stance is a stance that focuses on mobility during combat at the cost of raw damage.
Icon | Name | Description | Statistics |
---|---|---|---|
Quick Draw | Dash forward as you draw your blade for a quick attack.
(Required: Cross Cut or Skewer.) |
Damage: 12 Poise: 5 | |
Dancing Edge | Move and attack more swiftly.
(Required: Quick Draw.) |
Build Up Duration: 0.4 Cast Duration: 0.3 | |
Feint | Step to the side then back before striking
(Required: Cross Cut or Skewer.) |
Damage: 8 Poise: 5 | |
Flurry | Multiple rapid stabs.
(Required: Feint.) |
Damage: 10 Poise: 3 |
Crippling Sword Stance
The crippling sword stance focuses on bleed which does damage over time.
Icon | Name | Description | Statistics |
---|---|---|---|
Gouge | Inflict a lasting wound on your enemy that will continue to bleed.
(Required: Skewer or Fell Strike.) |
Damage: 16 Poise: 5 | |
Bloody Gash | Cruelly strike an already bleeding wound, does more damage to bleeding enemies.
(Required: Gouge.) |
Damage: 16 Poise: 5 | |
Hamstring | Injure the tendons of your foe, leaving them less maneuverable.
(Required: Skewer or Fell Strike.) |
Damage: 16 Poise: 5 | |
Eviscerate | Shreds wounds further, deals more damage to crippled enemies.
(Required: Hamstring.) |
Damage: 19 Poise: 5 |
Defensive Sword Stance
The Defensive Sword Stance focuses on parrying and reducing/blocking incoming damage.
Icon | Name | Description | Statistics |
---|---|---|---|
Riposte | Parry a strike before instantly counter-attacking.
(Required: Fell Strike or Crescent Slash.) |
Damage: 18 Poise: 5 | |
Stalwart Sword | Shrug of the brunt of attacks, incoming damage is reduced.
(Required: Riposte.) |
Build Up Duration: 0.25 Cast Duration: 0.3 | |
Disengage | Retreat a step backwards after striking.
(Required: Fell Strike or Crescent Slash.) |
Damage: 10 Poise: 5 | |
Deflect | A swift enough maneuver to even block attacks.
(Required: Disengage.) |
Build Up Duration: 0.4 Recover Duration: 0.2 |
Cleaving Sword Stance
The cleaving sword stance focuses on wide attacks with a large area of effect.
Icon | Name | Description | Statistics |
---|---|---|---|
Whirlwind Slice | Strike all surrounding enemies with circular attacks.
(Required: Cross Cut or Cascade.) |
Damage: 14 Poise: 5 | |
Blade Fever | Attack more recklessly, increasing the power of your strikes while while leaving yourself open to incoming attacks.
(Required: Whirlwind Slice.) |
Build Up Duration: 0.4 Cast Duration: 0.3 | |
Earth Splitter | Split the earth, if used while falling will have a much stronger impact.
(Required: Cross Cut or Cascade.) |
Damage: 10/15 Poise: 5/10 | |
Sky Splitter | A powerful strike that purportedly can even split the sky, but will split through enemies.
(Required: Earth Splitter.) |
Damage: 30 Poise: 20 |
Heavy Sword Stance
The heavy sword stance focuses on slow but powerful attacks.
Icon | Name | Description | Statistics |
---|---|---|---|
Pommel Strike | Concuss your foe with a blunt strike to the head.
(Required: Cascade or Crescent Slash.) |
Damage: 12 Poise: 50 | |
Pillar Thrust | Stab your sword through down to the enemy, all the way into the ground, is more powerful if used while falling.
(Required: Pommel Strike.) |
Damage: 30/10 Poise: 40/10 | |
Heavy Sweep | A heavy, wide ,sweeping strike that deals more damage to a staggered enemy.
(Required: Cascade or Crescent Slash.) |
Damage: 27 Poise: 30 | |
Fortitude | Increases stagger resistance and as you take more damage your attacks will be more staggering.
(Required: heavy Sweep.) |
Build Up Duration: 0.2 Cast Duration: 0.2 |
Source: abilities/sword/*