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Swords: Difference between revisions

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(Added each skills statistics)
Line 16:
!Name
!Description
!Statistics
|-
|<gallery>
Line 22 ⟶ 23:
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Basic Double Slash
| style="width: 400px; padding: 10px;" |A basic two-hit combo.
|Damage: 4/7
Poise: 5
Knockback: 0
Energy Regen: 5/10
Energy Cost: 0
Range: 3.0
|-
|<gallery>
Line 28 ⟶ 35:
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Basic Thrust
| style="width: 400px; padding: 10px;" |Charging the thrust will make it more powerful.
|Damage: 15
Poise: 5
Knockback: 0
Energy Regen: 15
Energy Cost: 0
Range: 4.5
|}
 
Line 38 ⟶ 51:
!Name
!Description
!Statistics
|-
|<gallery>
Line 45 ⟶ 59:
| style="width: 400px; padding: 10px;" |An ability that consumes combo and is meant to end a fight.
The finisher will be different depending on your stance.
|Damage: 40
Poise: 10
Knockback: 0
Energy Regen: 0
Energy Cost: 30
Range: 3.0
Minimum Combo: 15
|-
|<gallery>
Line 51 ⟶ 72:
|'''Skewer'''
|A stabbing lung.
|Damage: 18
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 5.0
|-
|<gallery>
Line 57 ⟶ 84:
|'''Fell Strike'''
|A quick strong slash.
|Damage: 20
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 3.5
|-
|<gallery>
Line 63 ⟶ 96:
|'''Crescent Slash'''
|An upwards diagonal slash.
|Damage: 16
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 3.0
|-
|<gallery>
Line 69 ⟶ 108:
|'''Cascade'''
|An overhead slash.
|Damage: 24
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 4.0
|-
|<gallery>
Line 75 ⟶ 120:
|'''Cross Cut'''
|A right and left slash.
|Damage: 10/14
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 2.5
Range: 3.5
|}
 
Line 85 ⟶ 136:
!Name
!Description
!Statistics
|-
|<gallery>
Line 92 ⟶ 144:
| style="width: 400px; padding: 10px;" |Dash forward as you draw your blade for a quick attack.
(Required: Cross Cut or Skewer.)
|Damage: 12
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 5.0
|-
|<gallery>
Line 99 ⟶ 157:
| style="width: 400px; padding: 10px;" |Move and attack more swiftly.
(Required: Quick Draw.)
|Build Up Duration: 0.4
Cast Duration: 0.3
Recover Duration: 0.3
Buff kind: Hastened
Buff Strength: 0.25
Buff Duration: 20.0
Energy Cost: 20
|-
|<gallery>
Line 106 ⟶ 171:
|Step to the side then back before striking
(Required: Cross Cut or Skewer.)
|Damage: 8
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 0
Range: 3.0
|-
|<gallery>
Line 113 ⟶ 184:
|Multiple rapid stabs.
(Required: Feint.)
|Damage: 10
Poise: 3
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 6.0
Stabs: 3
|}
 
Line 122 ⟶ 200:
!Name
!Description
!Statistics
|-
|<gallery>
Line 129 ⟶ 208:
| style="width: 400px; padding: 10px;" |Inflict a lasting wound on your enemy that will continue to bleed.
(Required: Skewer or Fell Strike.)
|Damage: 16
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 4.0
Damage effect: Bleed
|-
|<gallery>
Line 136 ⟶ 222:
| style="width: 400px; padding: 10px;" |Cruelly strike an already bleeding wound, does more damage to bleeding enemies.
(Required: Gouge.)
|Damage: 16
Poise: 5
Knockback: 0
Energy Regen: 5
Energy Cost: 12
Range: 3.0
Damage Buff: Bleed
Buff Strength: 0.7
|-
|<gallery>
Line 143 ⟶ 237:
|Injure the tendons of your foe, leaving them less maneuverable.
(Required: Skewer or Fell Strike.)
|Damage: 16
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 10
Range: 4.0
Damage effect: Cripple
|-
|<gallery>
Line 150 ⟶ 251:
|Shreds wounds further, deals more damage to crippled enemies.
(Required: Hamstring.)
|Damage: 19
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 17
Range: 3.0
Damage Buff: Cripple
Buff Strength: 0.825
|}
 
Line 159 ⟶ 268:
!Name
!Description
!Statistics
|-
|<gallery>
Line 166 ⟶ 276:
| style="width: 400px; padding: 10px;" |Parry a strike before instantly counter-attacking.
(Required: Fell Strike or Crescent Slash.)
|Damage: 18
Poise: 5
Knockback: 0
Energy Regen: 5
Energy Cost: 5
Range: 4.0
|-
|<gallery>
Line 173 ⟶ 289:
| style="width: 400px; padding: 10px;" |Shrug of the brunt of attacks, incoming damage is reduced.
(Required: Riposte.)
|Build Up Duration: 0.25
Cast Duration: 0.3
Recover Duration: 0.25
Buff kind: Protetcting Ward
Buff Strength: 0.4
Buff Duration: 20.0
Energy Cost: 20
|-
|<gallery>
Line 180 ⟶ 303:
|Retreat a step backwards after striking.
(Required: Fell Strike or Crescent Slash.)
|Damage: 10
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 0
Range: 6.0
|-
|<gallery>
Line 187 ⟶ 316:
|A swift enough maneuver to even block attacks.
(Required: Disengage.)
|Build Up Duration: 0.4
Recover Duration: 0.2
Energy Regen: 17.5
Energy Cost: 2.5
Parry Window: Build Up
Block Strength: 0.75
Blocks: Projectiles, Beams
|}
 
Line 196 ⟶ 332:
!Name
!Description
!Statistics
|-
|<gallery>
Line 203 ⟶ 340:
| style="width: 400px; padding: 10px;" |Strike all surrounding enemies with circular attacks.
(Required: Cross Cut or Cascade.)
|Damage: 14
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 4.0
Slices: 2
|-
|<gallery>
Line 210 ⟶ 354:
| style="width: 400px; padding: 10px;" |Attack more recklessly, increasing the power of your strikes while while leaving yourself open to incoming attacks.
(Required: Whirlwind Slice.)
|Build Up Duration: 0.4
Cast Duration: 0.3
Recover Duration: 0.3
Buff kind: Reckless
Buff Strength: 0.25
Buff Duration: 20.0
Energy Cost: 20
|-
|<gallery>
Line 217 ⟶ 368:
|Split the earth, if used while falling will have a much stronger impact.
(Required: Cross Cut or Cascade.)
|Damage: 10/15
Poise: 5/10
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 4.0
|-
|<gallery>
Line 224 ⟶ 381:
|A powerful strike that purportedly can even split the sky, but will split through enemies.
(Required: Earth Splitter.)
|Damage: 30
Poise: 20
Knockback: 10
Energy Regen: 0
Energy Cost: 25
Range: 4.0
|}
 
Line 233 ⟶ 396:
!Name
!Description
!Statistics
|-
|<gallery>
Line 240 ⟶ 404:
| style="width: 400px; padding: 10px;" |Concuss your foe with a blunt strike to the head.
(Required: Cascade or Crescent Slash.)
|Damage: 12
Poise: 50
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 1.0
Damage effect: Stunned
Buff Strength: 0.5
|-
|<gallery>
Line 247 ⟶ 419:
| style="width: 400px; padding: 10px;" |Stab your sword through down to the enemy, all the way into the ground, is more powerful if used while falling.
(Required: Pommel Strike.)
|Damage: 30/10
Poise: 40/10
Knockback: 0
Energy Regen: 0
Energy Cost: 15
Range: 2.0
Damage effect: Stunned
Buff Strength: 0.5
|-
|<gallery>
Line 254 ⟶ 434:
|A heavy, wide ,sweeping strike that deals more damage to a staggered enemy.
(Required: Cascade or Crescent Slash.)
|Damage: 27
Poise: 30
Knockback: 0
Energy Regen: 0
Energy Cost: 5
Range: 4.0
Damage effect: Stunned
Buff Strength: 0.5
|-
|<gallery>
Line 261 ⟶ 449:
|Increases stagger resistance and as you take more damage your attacks will be more staggering.
(Required: heavy Sweep.)
|Build Up Duration: 0.2
Cast Duration: 0.2
Recover Duration: 0.6
Buff kind: Fortitude
Buff Strength: 1.0
Buff Duration: 20.0
Energy Cost: 15
|}
Source: [https://gitlab.com/veloren/veloren/-/tree/master/assets/common/abilities/sword abilities/sword/*]

Revision as of 14:38, 17 November 2023

This page is a Stub. Help the Veloren Wiki by expanding it.


Swords are a weapon type in Veloren. The sword's abilities feature slashing and piercing damage. Slashing damage reduces the enemy's energy and does extra damage when the enemy is out of energy.

Sword Skill Tree


Basic attacks

The basic left click and right click attacks.

Icon Name Description Statistics
Basic Double Slash A basic two-hit combo. Damage: 4/7

Poise: 5 Knockback: 0 Energy Regen: 5/10 Energy Cost: 0 Range: 3.0

Basic Thrust Charging the thrust will make it more powerful. Damage: 15

Poise: 5 Knockback: 0 Energy Regen: 15 Energy Cost: 0 Range: 4.5


Basic sword skills

The basic sword skills are the most simple forms of all sword skills. These can change depending on the sword stance used.

Icon Name Description Statistics
Finisher An ability that consumes combo and is meant to end a fight.

The finisher will be different depending on your stance.

Damage: 40

Poise: 10 Knockback: 0 Energy Regen: 0 Energy Cost: 30 Range: 3.0 Minimum Combo: 15

Skewer A stabbing lung. Damage: 18

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 5.0

Fell Strike A quick strong slash. Damage: 20

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 3.5

Crescent Slash An upwards diagonal slash. Damage: 16

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 3.0

Cascade An overhead slash. Damage: 24

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0

Cross Cut A right and left slash. Damage: 10/14

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 2.5 Range: 3.5


Agile sword stance

The agile sword stance is a stance that focuses on mobility during combat at the cost of raw damage.

Icon Name Description Statistics
Quick Draw Dash forward as you draw your blade for a quick attack.

(Required: Cross Cut or Skewer.)

Damage: 12

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 5.0

Dancing Edge Move and attack more swiftly.

(Required: Quick Draw.)

Build Up Duration: 0.4

Cast Duration: 0.3 Recover Duration: 0.3 Buff kind: Hastened Buff Strength: 0.25 Buff Duration: 20.0 Energy Cost: 20

Feint Step to the side then back before striking

(Required: Cross Cut or Skewer.)

Damage: 8

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 0 Range: 3.0

Flurry Multiple rapid stabs.

(Required: Feint.)

Damage: 10

Poise: 3 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 6.0 Stabs: 3


Crippling Sword Stance

The crippling sword stance focuses on bleed which does damage over time.

Icon Name Description Statistics
Gouge Inflict a lasting wound on your enemy that will continue to bleed.

(Required: Skewer or Fell Strike.)

Damage: 16

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0 Damage effect: Bleed

Bloody Gash Cruelly strike an already bleeding wound, does more damage to bleeding enemies.

(Required: Gouge.)

Damage: 16

Poise: 5 Knockback: 0 Energy Regen: 5 Energy Cost: 12 Range: 3.0 Damage Buff: Bleed Buff Strength: 0.7

Hamstring Injure the tendons of your foe, leaving them less maneuverable.

(Required: Skewer or Fell Strike.)

Damage: 16

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 10 Range: 4.0 Damage effect: Cripple

Eviscerate Shreds wounds further, deals more damage to crippled enemies.

(Required: Hamstring.)

Damage: 19

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 17 Range: 3.0 Damage Buff: Cripple Buff Strength: 0.825


Defensive Sword Stance

The Defensive Sword Stance focuses on parrying and reducing/blocking incoming damage.

Icon Name Description Statistics
Riposte Parry a strike before instantly counter-attacking.

(Required: Fell Strike or Crescent Slash.)

Damage: 18

Poise: 5 Knockback: 0 Energy Regen: 5 Energy Cost: 5 Range: 4.0

Stalwart Sword Shrug of the brunt of attacks, incoming damage is reduced.

(Required: Riposte.)

Build Up Duration: 0.25

Cast Duration: 0.3 Recover Duration: 0.25 Buff kind: Protetcting Ward Buff Strength: 0.4 Buff Duration: 20.0 Energy Cost: 20

Disengage Retreat a step backwards after striking.

(Required: Fell Strike or Crescent Slash.)

Damage: 10

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 0 Range: 6.0

Deflect A swift enough maneuver to even block attacks.

(Required: Disengage.)

Build Up Duration: 0.4

Recover Duration: 0.2 Energy Regen: 17.5 Energy Cost: 2.5 Parry Window: Build Up Block Strength: 0.75 Blocks: Projectiles, Beams


Cleaving Sword Stance

The cleaving sword stance focuses on wide attacks with a large area of effect.

Icon Name Description Statistics
Whirlwind Slice Strike all surrounding enemies with circular attacks.

(Required: Cross Cut or Cascade.)

Damage: 14

Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0 Slices: 2

Blade Fever Attack more recklessly, increasing the power of your strikes while while leaving yourself open to incoming attacks.

(Required: Whirlwind Slice.)

Build Up Duration: 0.4

Cast Duration: 0.3 Recover Duration: 0.3 Buff kind: Reckless Buff Strength: 0.25 Buff Duration: 20.0 Energy Cost: 20

Earth Splitter Split the earth, if used while falling will have a much stronger impact.

(Required: Cross Cut or Cascade.)

Damage: 10/15

Poise: 5/10 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0

Sky Splitter A powerful strike that purportedly can even split the sky, but will split through enemies.

(Required: Earth Splitter.)

Damage: 30

Poise: 20 Knockback: 10 Energy Regen: 0 Energy Cost: 25 Range: 4.0


Heavy Sword Stance

The heavy sword stance focuses on slow but powerful attacks.

Icon Name Description Statistics
Pommel Strike Concuss your foe with a blunt strike to the head.

(Required: Cascade or Crescent Slash.)

Damage: 12

Poise: 50 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 1.0 Damage effect: Stunned Buff Strength: 0.5

Pillar Thrust Stab your sword through down to the enemy, all the way into the ground, is more powerful if used while falling.

(Required: Pommel Strike.)

Damage: 30/10

Poise: 40/10 Knockback: 0 Energy Regen: 0 Energy Cost: 15 Range: 2.0 Damage effect: Stunned Buff Strength: 0.5

Heavy Sweep A heavy, wide ,sweeping strike that deals more damage to a staggered enemy.

(Required: Cascade or Crescent Slash.)

Damage: 27

Poise: 30 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0 Damage effect: Stunned Buff Strength: 0.5

Fortitude Increases stagger resistance and as you take more damage your attacks will be more staggering.

(Required: heavy Sweep.)

Build Up Duration: 0.2

Cast Duration: 0.2 Recover Duration: 0.6 Buff kind: Fortitude Buff Strength: 1.0 Buff Duration: 20.0 Energy Cost: 15

Source: abilities/sword/*

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