m (fixed linebreaks between stats) |
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{{Stub}} |
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<noinclude> |
<noinclude> |
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{{Navbox}} |
{{Navbox}} |
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!Description |
!Description |
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!Statistics |
!Statistics |
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!Demonstration |
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|<gallery> |
|<gallery> |
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File:Basic double slash.png |
File:Basic double slash.png |
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</gallery> |
</gallery> |
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| style="width: |
| style="width: 110px; height: 0px; text-align: center; font-weight: bold;" |Basic Double Slash |
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| style="width: |
| style="width: 300px; padding: 10px;" |A basic two-hit combo. |
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|Damage: 4/7<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 5/10<br />Energy Cost: 0<br />Range: 3.0<br /> |
| style="width: 200px; padding: 10px;" |Damage: 4/7<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 5/10<br />Energy Cost: 0<br />Range: 3.0<br /> |
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|[[File:Veloren Basic double slash.gif|thumb]] |
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|- |
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|<gallery> |
|<gallery> |
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File:Basic thrust.png |
File:Basic thrust.png |
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</gallery> |
</gallery> |
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| style="width: |
| style="width: 110px; height: 50px; text-align: center; font-weight: bold;" |Basic Thrust |
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| style="width: |
| style="width: 300px; padding: 10px;" |Charging the thrust will make it more powerful. |
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|Damage: 15<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 15<br />Energy Cost: 0<br />Range: 4.5<br /> |
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|Damage: 15<br /> |
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|[[File:Veloren Basic Thrust.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 15<br /> |
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Energy Cost: 0<br /> |
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Range: 4.5<br /> |
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|} |
|} |
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== Basic sword skills == |
== Basic sword skills == |
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The basic sword skills are the most simple forms of all sword skills. These |
The basic sword skills are the most simple forms of all sword skills. These will change depending on the sword stance used. |
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{| class="wikitable" |
{| class="wikitable" |
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!Icon |
!Icon |
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!Description |
!Description |
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!Statistics |
!Statistics |
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|Demonstration |
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|- |
|- |
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|<gallery> |
|<gallery> |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Finisher |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Finisher |
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| style="width: |
| style="width: 300px; padding: 10px;" |An ability that consumes combo and is meant to end a fight. |
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The finisher will be different depending on your stance. |
The finisher will be different depending on your stance. |
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| style="width: 200px; padding: 10px;" |Damage: 40<br />Poise: 10<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 30<br />Range: 3.0<br />Minimum Combo: 15<br /> |
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|Damage: 40<br /> |
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|[[File:Veloren Finisher.gif|thumb]] |
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Poise: 10<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 30<br /> |
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Range: 3.0<br /> |
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Minimum Combo: 15<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Basic skewer.png |
File:Veloren Basic skewer.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Skewer |
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|'''Skewer''' |
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|A stabbing lung. |
|A stabbing lung. |
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|Damage: 18<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 5.0<br /> |
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|Damage: 18<br /> |
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|[[File:Veloren Skewer.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 5.0<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Basic fell strike.png |
File:Veloren Basic fell strike.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Fell Strike |
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|'''Fell Strike''' |
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|A quick strong slash. |
| style="width: 300px; padding: 10px;" |A quick strong slash. |
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|Damage: 20<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 3.5<br /> |
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|Damage: 20<br /> |
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|[[File:Veloren basic fell strike.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 3.5<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Basic crescent slash.png |
File:Veloren Basic crescent slash.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Crescent Slash |
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|'''Crescent Slash''' |
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|An upwards diagonal slash. |
|An upwards diagonal slash. |
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|Damage: 16<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 3.0<br /> |
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|Damage: 16<br /> |
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|[[File:Veloren Crescent slash.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 3.0<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Basic cascade.png |
File:Veloren Basic cascade.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Cascade |
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|'''Cascade''' |
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|An overhead slash. |
|An overhead slash. |
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|Damage: 24<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 4.0<br /> |
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|Damage: 24<br /> |
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|[[File:Veloren Basic cascade.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 4.0<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Cross cut.png |
File:Veloren Cross cut.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Cross Cut |
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|'''Cross Cut''' |
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|A right and left slash. |
|A right and left slash. |
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|Damage: 10/14<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 2.5<br />Range: 3.5<br /> |
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|Damage: 10/14<br /> |
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|[[File:Veloren Basic crosscut.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 2.5<br /> |
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Range: 3.5<br /> |
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|} |
|} |
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== Agile sword stance == |
== Agile sword stance == |
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The agile sword stance is a stance that focuses on mobility during combat at the cost of raw damage. |
The agile sword stance is a stance that focuses on mobility during combat at the cost of raw damage. Using any agile skill will put you in the agile stance. |
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Basic skills and attacks will be faster but will do less damage using this stance. |
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{| class="wikitable" |
{| class="wikitable" |
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!Icon |
!Icon |
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!Description |
!Description |
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!Statistics |
!Statistics |
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|Demonstration |
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|- |
|- |
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|<gallery> |
|<gallery> |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Quick Draw |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Quick Draw |
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| style="width: |
| style="width: 300px; padding: 10px;" |Dash forward as you draw your blade for a quick attack. |
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(Required: Cross Cut or Skewer.) |
(Required: Cross Cut or Skewer.) |
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| style="width: 200px; padding: 10px;" |Damage: 12<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 5.0<br /> |
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|Damage: 12<br /> |
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|[[File:Veloren Agile Quickdraw.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 5.0<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Dancing Edge |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Dancing Edge |
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| style="width: |
| style="width: 300px; padding: 10px;" |Move and attack more swiftly. |
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(Required: Quick Draw.) |
(Required: Quick Draw.) |
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|Build Up Duration: 0.4<br />Cast Duration: 0.3<br />Recover Duration: 0.3<br />Buff kind: Hastened<br />Buff Strength: 0.25<br />Buff Duration: 20.0<br />Energy Cost: 20<br /> |
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|Build Up Duration: 0.4<br /> |
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|[[File:Veloren Agile dancing edge.gif|thumb]] |
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Cast Duration: 0.3<br /> |
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Recover Duration: 0.3<br /> |
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Buff kind: Hastened<br /> |
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Buff Strength: 0.25<br /> |
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Buff Duration: 20.0<br /> |
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Energy Cost: 20<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Agile feint.png |
File:Veloren Agile feint.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Feint''' |
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|'''Feint''' |
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|Step to the side then back before striking |
|Step to the side then back before striking |
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(Required: Cross Cut or Skewer.) |
(Required: Cross Cut or Skewer.) |
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|Damage: 8<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br /> |
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|Damage: 8<br /> |
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|[[File:Veloren Agile feint.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 0<br /> |
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Range: 3.0<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Agile flurry.png |
File:Veloren Agile flurry.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Flurry''' |
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|'''Flurry''' |
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|Multiple rapid stabs. |
|Multiple rapid stabs. |
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(Required: Feint.) |
(Required: Feint.) |
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|Damage: 10<br />Poise: 3<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 6.0<br />Stabs: 3<br /> |
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|Damage: 10<br /> |
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|[[File:Veloren Agile flurry.gif|thumb]] |
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Poise: 3<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 6.0<br /> |
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Stabs: 3<br /> |
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|} |
|} |
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== Crippling Sword Stance == |
== Crippling Sword Stance == |
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The crippling sword stance focuses on bleed which does damage over time. |
The crippling sword stance focuses on bleed which does damage over time. Using any crippling skill will put you in the crippling stance. |
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Basic skills and attacks will inflict the bleed status effect using this stance. |
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{| class="wikitable" |
{| class="wikitable" |
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!Icon |
!Icon |
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!Description |
!Description |
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!Statistics |
!Statistics |
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|Demonstration |
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|- |
|- |
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|<gallery> |
|<gallery> |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Gouge |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Gouge |
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| style="width: |
| style="width: 300px; padding: 10px;" |Inflict a lasting wound on your enemy that will continue to bleed. |
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(Required: Skewer or Fell Strike.) |
(Required: Skewer or Fell Strike.) |
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| style="width: 200px; padding: 10px;" |Damage: 16<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 4.0<br />Damage effect: Bleed<br /> |
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|Damage: 16<br /> |
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|[[File:Veloren Criplling gouge.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 4.0<br /> |
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Damage effect: Bleed<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Bloody Gash |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Bloody Gash |
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| style="width: |
| style="width: 300px; padding: 10px;" |Cruelly strike an already bleeding wound, does more damage to bleeding enemies. |
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(Required: Gouge.) |
(Required: Gouge.) |
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|Damage: 16<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 5<br />Energy Cost: 12<br />Range: 3.0<br />Damage Buff: Bleed<br />Buff Strength: 0.7<br /> |
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|Damage: 16<br /> |
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|[[File:Veloren Crippling bloody gash.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 5<br /> |
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Energy Cost: 12<br /> |
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Range: 3.0<br /> |
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Damage Buff: Bleed<br /> |
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Buff Strength: 0.7<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Crippling hamstring.png |
File:Veloren Crippling hamstring.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Hamstring''' |
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|'''Hamstring''' |
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|Injure the tendons of your foe, leaving them less maneuverable. |
|Injure the tendons of your foe, leaving them less maneuverable. |
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(Required: Skewer or Fell Strike.) |
(Required: Skewer or Fell Strike.) |
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|Damage: 16<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 10<br />Range: 4.0<br />Damage effect: Cripple<br /> |
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|Damage: 16<br /> |
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|[[File:Veloren Crippling hamstring.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 10<br /> |
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Range: 4.0<br /> |
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Damage effect: Cripple<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Crippling eviscerate.png |
File:Veloren Crippling eviscerate.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Eviscerate''' |
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|'''Eviscerate''' |
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|Shreds wounds further, deals more damage to crippled enemies. |
|Shreds wounds further, deals more damage to crippled enemies. |
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(Required: Hamstring.) |
(Required: Hamstring.) |
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|Damage: 19<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 17<br />Range: 3.0<br />Damage Buff: Cripple<br />Buff Strength: 0.825<br /> |
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|Damage: 19<br /> |
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|[[File:Veloren Crippling eviscerate.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 17<br /> |
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Range: 3.0<br /> |
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Damage Buff: Cripple<br /> |
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Buff Strength: 0.825<br /> |
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|} |
|} |
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== Defensive Sword Stance == |
== Defensive Sword Stance == |
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The Defensive Sword Stance focuses on parrying and reducing/blocking incoming damage. |
The Defensive Sword Stance focuses on parrying and reducing/blocking incoming damage. Using any defensive skill will put you in the Defensive stance. |
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Basic skills will parry melee attacks during their build up and swing and basic attacks will block melee attacks at 50% strength during their build up and swing using this stance. |
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{| class="wikitable" |
{| class="wikitable" |
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!Icon |
!Icon |
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Line 264: | Line 205: | ||
!Description |
!Description |
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!Statistics |
!Statistics |
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|Demonstration |
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|- |
|- |
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|<gallery> |
|<gallery> |
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Line 269: | Line 211: | ||
</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Riposte |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Riposte |
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| style="width: |
| style="width: 300px; padding: 10px;" |Parry a strike before instantly counter-attacking. |
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(Required: Fell Strike or Crescent Slash.) |
(Required: Fell Strike or Crescent Slash.) |
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| style="width: 200px; padding: 10px;" |Damage: 18<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 5<br />Energy Cost: 5<br />Range: 4.0<br /> |
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|Damage: 18<br /> |
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|[[File:Veloren Crippling riposte.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 5<br /> |
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Energy Cost: 5<br /> |
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Range: 4.0<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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Line 282: | Line 220: | ||
</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Stalwart Sword |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Stalwart Sword |
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| style="width: |
| style="width: 300px; padding: 10px;" |Shrug of the brunt of attacks, incoming damage is reduced. |
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(Required: Riposte.) |
(Required: Riposte.) |
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|Build Up Duration: 0.25<br />Cast Duration: 0.3<br />Recover Duration: 0.25<br />Buff kind: Protecting Ward<br />Buff Strength: 0.4<br />Buff Duration: 20.0<br />Energy Cost: 20<br /> |
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|Build Up Duration: 0.25<br /> |
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|[[File:Veloren Defensive stalward sword.gif|thumb]] |
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Cast Duration: 0.3<br /> |
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Recover Duration: 0.25<br /> |
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Buff kind: Protetcting Ward<br /> |
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Buff Strength: 0.4<br /> |
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Buff Duration: 20.0<br /> |
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Energy Cost: 20<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
||
File:Veloren Defensive disengage.png |
File:Veloren Defensive disengage.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Disengage''' |
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|'''Disengage''' |
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|Retreat a step backwards after striking. |
|Retreat a step backwards after striking. |
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(Required: Fell Strike or Crescent Slash.) |
(Required: Fell Strike or Crescent Slash.) |
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|Damage: 10<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 6.0<br /> |
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|Damage: 10<br /> |
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|[[File:Veloren Defensive disengage.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 0<br /> |
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Range: 6.0<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
||
File:Veloren Defensive deflect.png |
File:Veloren Defensive deflect.png |
||
</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Deflect''' |
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|'''Deflect''' |
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|A swift enough maneuver to even block attacks. |
|A swift enough maneuver to even block attacks. |
||
(Required: Disengage.) |
(Required: Disengage.) |
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|Build Up Duration: 0.4<br />Recover Duration: 0.2<br />Energy Regen: 17.5<br />Energy Cost: 2.5<br />Parry Window: Build Up<br />Block Strength: 0.75<br />Blocks: Projectiles, Beams<br /> |
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|Build Up Duration: 0.4<br /> |
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|[[File:Veloren Defensive deflect.gif|thumb]] |
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Recover Duration: 0.2<br /> |
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Energy Regen: 17.5<br /> |
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Energy Cost: 2.5<br /> |
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Parry Window: Build Up<br /> |
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Block Strength: 0.75<br /> |
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Blocks: Projectiles, Beams<br /> |
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|} |
|} |
||
== Cleaving Sword Stance == |
== Cleaving Sword Stance == |
||
The cleaving sword stance focuses on wide attacks with a large area of effect. |
The cleaving sword stance focuses on wide attacks with a large area of effect. Using any cleaving skill will put you in the cleaving stance. |
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Basic skills and attacks will gain a small aoe (area of effect) using this stance. |
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{| class="wikitable" |
{| class="wikitable" |
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!Icon |
!Icon |
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Line 328: | Line 254: | ||
!Description |
!Description |
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!Statistics |
!Statistics |
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|Demonstration |
|||
|- |
|- |
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|<gallery> |
|<gallery> |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Whirlwind Slice |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Whirlwind Slice |
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| style="width: |
| style="width: 300px; padding: 10px;" |Strike all surrounding enemies with circular attacks. |
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(Required: Cross Cut or Cascade.) |
(Required: Cross Cut or Cascade.) |
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| style="width: 200px; padding: 10px;" |Damage: 14<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 4.0<br />Slices: 2<br /> |
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|Damage: 14<br /> |
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|[[File:Veloren Cleaving whirlwind slice.gif|thumb]] |
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Poise: 5<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 4.0<br /> |
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Slices: 2<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Blade Fever |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Blade Fever |
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| style="width: |
| style="width: 300px; padding: 10px;" |Attack more recklessly, increasing the power of your strikes while while leaving yourself open to incoming attacks. |
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(Required: Whirlwind Slice.) |
(Required: Whirlwind Slice.) |
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|Build Up Duration: 0.4<br />Cast Duration: 0.3<br />Recover Duration: 0.3<br />Buff kind: Reckless<br />Buff Strength: 0.25<br />Buff Duration: 20.0<br />Energy Cost: 20<br /> |
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|Build Up Duration: 0.4<br /> |
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|[[File:Veloren Cleaving blade fever.gif|thumb]] |
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Cast Duration: 0.3<br /> |
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Recover Duration: 0.3<br /> |
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Buff kind: Reckless<br /> |
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Buff Strength: 0.25<br /> |
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Buff Duration: 20.0<br /> |
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Energy Cost: 20<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Cleaving earth splitter.png |
File:Veloren Cleaving earth splitter.png |
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</gallery> |
</gallery> |
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|'''Earth Splitter''' |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Earth Splitter''' |
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|Split the earth, if used while falling will have a much stronger impact. |
|Split the earth, if used while falling will have a much stronger impact. |
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(Required: Cross Cut or Cascade.) |
(Required: Cross Cut or Cascade.) |
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|Damage: 4<br />Poise: 5<br />Knockback: 4<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 2.0<br /> |
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|Damage: 10/15<br /> |
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|[[File:Veloren Cleaving earth splitter.gif|thumb]] |
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Poise: 5/10<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 4.0<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Cleaving sky splitter.png |
File:Veloren Cleaving sky splitter.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Sky Splitter''' |
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|'''Sky Splitter''' |
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|A powerful strike that purportedly can even split the sky, but will split through enemies. |
|A powerful strike that purportedly can even split the sky, but will split through enemies. |
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(Required: Earth Splitter.) |
(Required: Earth Splitter.) |
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|Damage: 30<br />Poise: 20<br />Knockback: 10<br />Energy Regen: 0<br />Energy Cost: 25<br />Range: 4.0<br /> |
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|Damage: 30<br /> |
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|[[File:Veloren Cleaving sky splitter.gif|thumb]] |
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Poise: 20<br /> |
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Knockback: 10<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 25<br /> |
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Range: 4.0<br /> |
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|} |
|} |
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== Heavy Sword Stance == |
== Heavy Sword Stance == |
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The heavy sword stance focuses on slow but powerful attacks. |
The heavy sword stance focuses on slow but powerful attacks. Using any heavy skill will put you in the heavy stance. |
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Basic skills and attacks will inflict more poise damage with basic skills also inflicting the stunned status effect using this stance. |
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{| class="wikitable" |
{| class="wikitable" |
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!Icon |
!Icon |
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!Description |
!Description |
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!Statistics |
!Statistics |
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|Demonstration |
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|- |
|- |
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|<gallery> |
|<gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Pommel Strike |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Pommel Strike |
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| style="width: |
| style="width: 300px; padding: 10px;" |Concuss your foe with a blunt strike to the head. |
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(Required: Cascade or Crescent Slash.) |
(Required: Cascade or Crescent Slash.) |
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| style="width: 200px; padding: 10px;" |Damage: 12<br />Poise: 50<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 1.0<br />Damage effect: Stunned<br />Buff Strength: 0.5<br /> |
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|Damage: 12<br /> |
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|[[File:Veloren Heavy pommel strike.gif|thumb]] |
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Poise: 50<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 1.0<br /> |
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Damage effect: Stunned<br /> |
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Buff Strength: 0.5<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Pillar Thrust |
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Pillar Thrust |
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| style="width: |
| style="width: 300px; padding: 10px;" |Stab your sword through down to the enemy, all the way into the ground, is more powerful if used while falling. |
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(Required: Pommel Strike.) |
(Required: Pommel Strike.) |
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|Damage: 30/10<br />Poise: 40/10<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 15<br />Range: 2.0<br />Damage effect: Stunned<br />Buff Strength: 0.5<br /> |
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|Damage: 30/10<br /> |
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|[[File:Veloren Heavy pillar thrust.gif|thumb]] |
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Poise: 40/10<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 15<br /> |
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Range: 2.0<br /> |
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Damage effect: Stunned<br /> |
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Buff Strength: 0.5<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Heavy sweep.png |
File:Veloren Heavy sweep.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Heavy Sweep''' |
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|'''Heavy Sweep''' |
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|A heavy, wide ,sweeping strike that deals more damage to a staggered enemy. |
|A heavy, wide ,sweeping strike that deals more damage to a staggered enemy. |
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(Required: Cascade or Crescent Slash.) |
(Required: Cascade or Crescent Slash.) |
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|Damage: 27<br />Poise: 30<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 5<br />Range: 4.0<br />Damage effect: Stunned<br />Buff Strength: 0.5<br /> |
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|Damage: 27<br /> |
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|[[File:Veloren Heavy sweep.gif|thumb]] |
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Poise: 30<br /> |
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Knockback: 0<br /> |
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Energy Regen: 0<br /> |
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Energy Cost: 5<br /> |
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Range: 4.0<br /> |
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Damage effect: Stunned<br /> |
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Buff Strength: 0.5<br /> |
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|- |
|- |
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|<gallery> |
|<gallery> |
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File:Veloren Heavy fortitude.png |
File:Veloren Heavy fortitude.png |
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</gallery> |
</gallery> |
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| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |'''Fortitude''' |
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|'''Fortitude''' |
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|Increases stagger resistance and as you take more damage your attacks will be more staggering. |
|Increases stagger resistance and as you take more damage your attacks will be more staggering. |
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(Required: heavy Sweep.) |
(Required: heavy Sweep.) |
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|Build Up Duration: 0.2<br />Cast Duration: 0.2<br />Recover Duration: 0.6<br />Buff kind: Fortitude<br />Buff Strength: 1.0<br />Buff Duration: 20.0<br />Energy Cost: 15<br /> |
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|Build Up Duration: 0.2<br /> |
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|[[File:Veloren Heavy fortitude.gif|thumb]] |
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Cast Duration: 0.2<br /> |
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Recover Duration: 0.6<br /> |
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Buff kind: Fortitude<br /> |
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Buff Strength: 1.0<br /> |
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Buff Duration: 20.0<br /> |
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Energy Cost: 15<br /> |
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|} |
|} |
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Source: [https://gitlab.com/veloren/veloren/-/tree/master/assets/common/abilities/sword abilities/sword/*] |
Source: [https://gitlab.com/veloren/veloren/-/tree/master/assets/common/abilities/sword abilities/sword/*] |
Revision as of 07:29, 28 January 2024
Swords are a weapon type in Veloren. The sword's abilities feature slashing and piercing damage. Slashing damage reduces the enemy's energy and does extra damage when the enemy is out of energy.
Sword Skill Tree
Basic attacks
The basic left click and right click attacks.
Icon | Name | Description | Statistics | Demonstration |
---|---|---|---|---|
Basic Double Slash | A basic two-hit combo. | Damage: 4/7 Poise: 5 Knockback: 0 Energy Regen: 5/10 Energy Cost: 0 Range: 3.0 |
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Basic Thrust | Charging the thrust will make it more powerful. | Damage: 15 Poise: 5 Knockback: 0 Energy Regen: 15 Energy Cost: 0 Range: 4.5 |
Basic sword skills
The basic sword skills are the most simple forms of all sword skills. These will change depending on the sword stance used.
Icon | Name | Description | Statistics | Demonstration |
---|---|---|---|---|
Finisher | An ability that consumes combo and is meant to end a fight.
The finisher will be different depending on your stance. |
Damage: 40 Poise: 10 Knockback: 0 Energy Regen: 0 Energy Cost: 30 Range: 3.0 Minimum Combo: 15 |
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Skewer | A stabbing lung. | Damage: 18 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 5.0 |
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Fell Strike | A quick strong slash. | Damage: 20 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 3.5 |
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Crescent Slash | An upwards diagonal slash. | Damage: 16 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 3.0 |
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Cascade | An overhead slash. | Damage: 24 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0 |
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Cross Cut | A right and left slash. | Damage: 10/14 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 2.5 Range: 3.5 |
Agile sword stance
The agile sword stance is a stance that focuses on mobility during combat at the cost of raw damage. Using any agile skill will put you in the agile stance.
Basic skills and attacks will be faster but will do less damage using this stance.
Icon | Name | Description | Statistics | Demonstration |
---|---|---|---|---|
Quick Draw | Dash forward as you draw your blade for a quick attack.
(Required: Cross Cut or Skewer.) |
Damage: 12 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 5.0 |
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Dancing Edge | Move and attack more swiftly.
(Required: Quick Draw.) |
Build Up Duration: 0.4 Cast Duration: 0.3 Recover Duration: 0.3 Buff kind: Hastened Buff Strength: 0.25 Buff Duration: 20.0 Energy Cost: 20 |
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Feint | Step to the side then back before striking
(Required: Cross Cut or Skewer.) |
Damage: 8 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 0 Range: 3.0 |
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Flurry | Multiple rapid stabs.
(Required: Feint.) |
Damage: 10 Poise: 3 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 6.0 Stabs: 3 |
Crippling Sword Stance
The crippling sword stance focuses on bleed which does damage over time. Using any crippling skill will put you in the crippling stance.
Basic skills and attacks will inflict the bleed status effect using this stance.
Icon | Name | Description | Statistics | Demonstration |
---|---|---|---|---|
Gouge | Inflict a lasting wound on your enemy that will continue to bleed.
(Required: Skewer or Fell Strike.) |
Damage: 16 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0 Damage effect: Bleed |
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Bloody Gash | Cruelly strike an already bleeding wound, does more damage to bleeding enemies.
(Required: Gouge.) |
Damage: 16 Poise: 5 Knockback: 0 Energy Regen: 5 Energy Cost: 12 Range: 3.0 Damage Buff: Bleed Buff Strength: 0.7 |
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Hamstring | Injure the tendons of your foe, leaving them less maneuverable.
(Required: Skewer or Fell Strike.) |
Damage: 16 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 10 Range: 4.0 Damage effect: Cripple |
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Eviscerate | Shreds wounds further, deals more damage to crippled enemies.
(Required: Hamstring.) |
Damage: 19 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 17 Range: 3.0 Damage Buff: Cripple Buff Strength: 0.825 |
Defensive Sword Stance
The Defensive Sword Stance focuses on parrying and reducing/blocking incoming damage. Using any defensive skill will put you in the Defensive stance.
Basic skills will parry melee attacks during their build up and swing and basic attacks will block melee attacks at 50% strength during their build up and swing using this stance.
Icon | Name | Description | Statistics | Demonstration |
---|---|---|---|---|
Riposte | Parry a strike before instantly counter-attacking.
(Required: Fell Strike or Crescent Slash.) |
Damage: 18 Poise: 5 Knockback: 0 Energy Regen: 5 Energy Cost: 5 Range: 4.0 |
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Stalwart Sword | Shrug of the brunt of attacks, incoming damage is reduced.
(Required: Riposte.) |
Build Up Duration: 0.25 Cast Duration: 0.3 Recover Duration: 0.25 Buff kind: Protecting Ward Buff Strength: 0.4 Buff Duration: 20.0 Energy Cost: 20 |
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Disengage | Retreat a step backwards after striking.
(Required: Fell Strike or Crescent Slash.) |
Damage: 10 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 0 Range: 6.0 |
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Deflect | A swift enough maneuver to even block attacks.
(Required: Disengage.) |
Build Up Duration: 0.4 Recover Duration: 0.2 Energy Regen: 17.5 Energy Cost: 2.5 Parry Window: Build Up Block Strength: 0.75 Blocks: Projectiles, Beams |
Cleaving Sword Stance
The cleaving sword stance focuses on wide attacks with a large area of effect. Using any cleaving skill will put you in the cleaving stance.
Basic skills and attacks will gain a small aoe (area of effect) using this stance.
Icon | Name | Description | Statistics | Demonstration |
---|---|---|---|---|
Whirlwind Slice | Strike all surrounding enemies with circular attacks.
(Required: Cross Cut or Cascade.) |
Damage: 14 Poise: 5 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0 Slices: 2 |
||
Blade Fever | Attack more recklessly, increasing the power of your strikes while while leaving yourself open to incoming attacks.
(Required: Whirlwind Slice.) |
Build Up Duration: 0.4 Cast Duration: 0.3 Recover Duration: 0.3 Buff kind: Reckless Buff Strength: 0.25 Buff Duration: 20.0 Energy Cost: 20 |
||
Earth Splitter | Split the earth, if used while falling will have a much stronger impact.
(Required: Cross Cut or Cascade.) |
Damage: 4 Poise: 5 Knockback: 4 Energy Regen: 0 Energy Cost: 5 Range: 2.0 |
||
Sky Splitter | A powerful strike that purportedly can even split the sky, but will split through enemies.
(Required: Earth Splitter.) |
Damage: 30 Poise: 20 Knockback: 10 Energy Regen: 0 Energy Cost: 25 Range: 4.0 |
Heavy Sword Stance
The heavy sword stance focuses on slow but powerful attacks. Using any heavy skill will put you in the heavy stance.
Basic skills and attacks will inflict more poise damage with basic skills also inflicting the stunned status effect using this stance.
Icon | Name | Description | Statistics | Demonstration |
---|---|---|---|---|
Pommel Strike | Concuss your foe with a blunt strike to the head.
(Required: Cascade or Crescent Slash.) |
Damage: 12 Poise: 50 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 1.0 Damage effect: Stunned Buff Strength: 0.5 |
||
Pillar Thrust | Stab your sword through down to the enemy, all the way into the ground, is more powerful if used while falling.
(Required: Pommel Strike.) |
Damage: 30/10 Poise: 40/10 Knockback: 0 Energy Regen: 0 Energy Cost: 15 Range: 2.0 Damage effect: Stunned Buff Strength: 0.5 |
||
Heavy Sweep | A heavy, wide ,sweeping strike that deals more damage to a staggered enemy.
(Required: Cascade or Crescent Slash.) |
Damage: 27 Poise: 30 Knockback: 0 Energy Regen: 0 Energy Cost: 5 Range: 4.0 Damage effect: Stunned Buff Strength: 0.5 |
||
Fortitude | Increases stagger resistance and as you take more damage your attacks will be more staggering.
(Required: heavy Sweep.) |
Build Up Duration: 0.2 Cast Duration: 0.2 Recover Duration: 0.6 Buff kind: Fortitude Buff Strength: 1.0 Buff Duration: 20.0 Energy Cost: 15 |
Source: abilities/sword/*