Axes: Difference between revisions

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(Added the left branch (placeholder gifs))
(Added the middle branch)
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| style="width: 110px; height: 0px; text-align: center; font-weight: bold;" |Triple Chop
| style="width: 110px; height: 0px; text-align: center; font-weight: bold;" |Triple Chop
| style="width: 300px; padding: 10px;" |Three quick strikes.
| style="width: 300px; padding: 10px;" |Three quick strikes.
| style="width: 200px; padding: 10px;" |Damage: 4/4/8<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 5<br />Energy Cost: 0<br />Range: 3.0<br />
| style="width: 200px; padding: 10px;" |Damage: 4/4/8<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 5<br />Energy Cost: 0<br />Range: 3.0
|[[File:Veloren_Basic_double_slash.gif|thumb]]
|[[File:Veloren_Basic_double_slash.gif|thumb]]
|-
|-
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| style="width: 110px; height: 50px; text-align: center; font-weight: bold;" |Cleave
| style="width: 110px; height: 50px; text-align: center; font-weight: bold;" |Cleave
| style="width: 300px; padding: 10px;" |A downwards chop that can build multiple combo.
| style="width: 300px; padding: 10px;" |A downwards chop that can build multiple combo.
|Damage: 20<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 15<br />Energy Cost: 0<br />Range: 4.5<br />
|Damage: 20<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 15<br />Energy Cost: 0<br />Range: 4.5
|[[File:Veloren_Basic_Thrust.gif|thumb]]
|[[File:Veloren_Basic_Thrust.gif|thumb]]
|}
|}
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| style="width: 110px; height: 50px; text-align: center; font-weight: bold;" |Rake
| style="width: 110px; height: 50px; text-align: center; font-weight: bold;" |Rake
| style="width: 300px; padding: 10px;" |Drag your axe across your foe, inducing bleeding
| style="width: 300px; padding: 10px;" |Drag your axe across your foe, inducing bleeding
| style="width: 200px; padding: 10px;" |Damage: 16<br />Poise: 10<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 12<br />Range: 3.0<br />Damage effect: Bleed<br />
| style="width: 200px; padding: 10px;" |Damage: 16<br />Poise: 10<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 12<br />Range: 3.0<br />Damage effect: Bleed
|[[File:Veloren Finisher.gif|thumb]]
|[[File:Veloren Finisher.gif|thumb]]
|-
|-
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|Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy.
|Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy.
(Required: Rake.)
(Required: Rake.)
|Build Up Duration: 0.2<br />Cast Duration: 0.2<br />Recover Duration: 0.1<br />Buff kind: Bloodfeast<br />Buff Strength: 1.0<br />Buff Duration: 15.0<br />Energy Cost: 0<br />Combo cost: 10<br />
|Build Up Duration: 0.2<br />Cast Duration: 0.2<br />Recover Duration: 0.1<br />Buff kind: Bloodfeast<br />Buff Strength: 1.0<br />Buff Duration: 15.0<br />Energy Cost: 0<br />Combo Cost: 10
|[[File:Veloren Skewer.gif|thumb]]
|[[File:Veloren Skewer.gif|thumb]]
|-
|-
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| style="width: 300px; padding: 10px;" |A rapid flurry of strikes on your foe.
| style="width: 300px; padding: 10px;" |A rapid flurry of strikes on your foe.
(Required: Rake.)
(Required: Rake.)
|Damage: 7<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 4<br />Range: 6.0<br />Slices: 5<br />
|Damage: 7<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 4<br />Range: 6.0<br />Slices: 5
|[[File:Veloren basic fell strike.gif|thumb]]
|[[File:Veloren basic fell strike.gif|thumb]]
|-
|-
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|As your fury rises, your strikes generate more combo.
|As your fury rises, your strikes generate more combo.
(Required: Rake, Bloodfeast or Fierce Raze.)
(Required: Rake, Bloodfeast or Fierce Raze.)
|Build Up Duration: 0.3<br />Cast Duration: 0.3<br />Recover Duration: 0.2<br />Buff kind: Fury<br />Buff Strength: 1.0<br />Buff Duration: 15.0<br />Energy Cost: 20<br />
|Build Up Duration: 0.3<br />Cast Duration: 0.3<br />Recover Duration: 0.2<br />Buff kind: Fury<br />Buff Strength: 1.0<br />Buff Duration: 15.0<br />Energy Cost: 20
|[[File:Veloren Crescent slash.gif|thumb]]
|[[File:Veloren Crescent slash.gif|thumb]]
|-
|-
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|A crippling blow that hampers your foe's movement. Scales with combo on activation, consumes half of combo.
|A crippling blow that hampers your foe's movement. Scales with combo on activation, consumes half of combo.
(Required: Rake, Bloodfeast or Fierce Raze.)
(Required: Rake, Bloodfeast or Fierce Raze.)
|Damage: 16<br />Poise: 10<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br />Damage effect: Cripple<br />Minimum combo: 1<br />Max multiplier: x10<br />
|Damage: 16<br />Poise: 10<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br />Damage effect: Cripple<br />Minimum combo: 1<br />Max multiplier: x10
|[[File:Veloren Basic cascade.gif|thumb]]
|[[File:Veloren Basic cascade.gif|thumb]]
|-
|-
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</gallery>
</gallery>
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Lacerate
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Lacerate
|Flay your target, causing their lifeblood to flow out.<br />Requires 30 combo to use.<br />Automatically upgrades to Riptide at 50 combo if unlocked.(Required: Rake, Bloodfeast or Fierce Raze.)
|Flay your target, causing their lifeblood to flow out.<br />Requires 30 combo to use.<br />Automatically upgrades to Riptide at 50 combo if unlocked.
(Required: Rake, Bloodfeast or Fierce Raze.)
|Damage: 10<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br />Damage effect: Bleed<br />Minimum combo: 30<br />Angle 45°<br />
|Damage: 10<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br />Damage effect: Bleed<br />Minimum combo: 30<br />Angle 45°
|[[File:Veloren Basic crosscut.gif|thumb]]
|[[File:Veloren Basic crosscut.gif|thumb]]
|-
|-
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|Flay everything nearby, parting them from their blood. Automatically upgrades from Lacerate at 50 combo.
|Flay everything nearby, parting them from their blood. Automatically upgrades from Lacerate at 50 combo.
(Required: Rake, Bloodfeast or Fierce Raze.)
(Required: Rake, Bloodfeast or Fierce Raze.)
|Damage: 10<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br />Damage effect: Bleed<br />Minimum combo: 50<br />Angle 360°<br />
|Damage: 10<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br />Damage effect: Bleed<br />Minimum combo: 50<br />Angle 360°
|[[File:Veloren Basic crosscut.gif|thumb]]
|[[File:Veloren Basic crosscut.gif|thumb]]
|}
|}
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== Middle Branch ==
== Middle Branch ==
The middle branch focuses on buffing (applying positive status effects) the character.
The middle branch focuses on buffing (applying positive status effects) the character.
{| class="wikitable"
!Icon
!Name
!Description
!Statistics
|Demonstration
|-
|<gallery>
File:Veloren Basic Brutal swing.png
</gallery>
| style="width: 110px; height: 50px; text-align: center; font-weight: bold;" |Brutal Swing
| style="width: 300px; padding: 10px;" |A spinning cleave around you.
| style="width: 200px; padding: 10px;" |Damage: 18<br />Poise: 10<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 10<br />Range: 3.0
|[[File:Veloren Finisher.gif|thumb]]
|-
|<gallery>
File:Veloren Basic Berserk.png
</gallery>
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Berserk
|Increase your strength at the cost of leaving you vulnerable.
(Required: Brutal Swing.)
|Build Up Duration: 0.3<br />Cast Duration: 0.2<br />Recover Duration: 0.1<br />Buff kind: Berserk<br />Buff Strength: 0.5<br />Buff Duration: 15.0<br />Energy Cost: 0<br />Combo Cost: 10
|[[File:Veloren Skewer.gif|thumb]]
|-
|<gallery>
File:Veloren Basic Rising tide.png
</gallery>
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Rising Tide
| style="width: 300px; padding: 10px;" |An upwards strike that greatly increases combo.
(Required: Brutal Swing.)
|Damage: 16<br />Poise: 5<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 10<br />Range: 3.0<br />Bonus Combo: 4<br />
|[[File:Veloren basic fell strike.gif|thumb]]
|-
|<gallery>
File:Veloren Basic Savage sense.png
</gallery>
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Savage Sense
|Identify a vital point on your target, ensuring your next strike critically damages them.
(Required: Brutal Swing, Berserk or Rising Tide.)
|Build Up Duration: 0.1<br />Cast Duration: 0.1<br />Recover Duration: 0.1<br />Buff kind: Imminent Critical<br />Buff Strength: 1.0<br />Buff Duration: 30.0<br />Energy Cost: 15<br />
|[[File:Veloren Crescent slash.gif|thumb]]
|-
|<gallery>
File:Veloren Basic Adrenaline rush.png
</gallery>
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Adrenaline Rush
|Consume all your combo to replenish your stamina.
Scales with combo on activation, consumes all combo.

(Required: Brutal Swing, Berserk or Rising Tide.)
|Build Up Duration: 0.2<br />Cast Duration: 0.2<br />Recover Duration: 0.2<br />Buff kind: Energy Regen<br />Buff Strength: 0.1<br />Buff Duration: 10.0<br />Energy Cost: 0<br />Minimum combo: 1<br />
|[[File:Veloren Basic cascade.gif|thumb]]
|-
|<gallery>
File:Veloren Basic Execute.png
</gallery>
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Execute
|A devestating strike often known to be fatal.<br />Requires 30 combo to use.<br />Automatically upgrades to Maelstrom at 50 combo if unlocked.
(Required: Rake, Bloodfeast or Fierce Raze.)
|Damage: 60<br />Poise: 20<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br />Minimum combo: 30<br />Angle 45°<br />
|[[File:Veloren Basic crosscut.gif|thumb]]
|-
|<gallery>
File:Veloren Basic Maelstrom.png
</gallery>
| style="width: 100px; height: 50px; text-align: center; font-weight: bold;" |Maelstrom
|Strike everything in your vicinity with a devestating strike. Automatically upgrades from Execute at 50 combo.
(Required: Rake, Bloodfeast or Fierce Raze.)
|Damage: 60<br />Poise: 20<br />Knockback: 0<br />Energy Regen: 0<br />Energy Cost: 0<br />Range: 3.0<br />Minimum combo: 50<br />Angle 360°<br />
|[[File:Veloren Basic crosscut.gif|thumb]]
|}



== Right Branch ==
== Right Branch ==

Revision as of 14:44, 25 November 2023

This page is a Stub. Help the Veloren Wiki by expanding it.


Axes are a weapon type in Veloren. The axe's abilities feature slashing damage. Slashing damage reduces the enemy's energy and does extra damage when the enemy is out of energy.

Axe Skill Tree


Basic attacks

The basic left click and right click attacks.

Icon Name Description Statistics Demonstration
Triple Chop Three quick strikes. Damage: 4/4/8
Poise: 5
Knockback: 0
Energy Regen: 5
Energy Cost: 0
Range: 3.0
Cleave A downwards chop that can build multiple combo. Damage: 20
Poise: 5
Knockback: 0
Energy Regen: 15
Energy Cost: 0
Range: 4.5


Left Branch

The left branch focuses on using combo for heavy attacks.

Icon Name Description Statistics Demonstration
Rake Drag your axe across your foe, inducing bleeding Damage: 16
Poise: 10
Knockback: 0
Energy Regen: 0
Energy Cost: 12
Range: 3.0
Damage effect: Bleed
Bloodfeast Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy.

(Required: Rake.)

Build Up Duration: 0.2
Cast Duration: 0.2
Recover Duration: 0.1
Buff kind: Bloodfeast
Buff Strength: 1.0
Buff Duration: 15.0
Energy Cost: 0
Combo Cost: 10
Fierce Raze A rapid flurry of strikes on your foe.

(Required: Rake.)

Damage: 7
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 4
Range: 6.0
Slices: 5
Furor As your fury rises, your strikes generate more combo.

(Required: Rake, Bloodfeast or Fierce Raze.)

Build Up Duration: 0.3
Cast Duration: 0.3
Recover Duration: 0.2
Buff kind: Fury
Buff Strength: 1.0
Buff Duration: 15.0
Energy Cost: 20
Fracture A crippling blow that hampers your foe's movement. Scales with combo on activation, consumes half of combo.

(Required: Rake, Bloodfeast or Fierce Raze.)

Damage: 16
Poise: 10
Knockback: 0
Energy Regen: 0
Energy Cost: 0
Range: 3.0
Damage effect: Cripple
Minimum combo: 1
Max multiplier: x10
Lacerate Flay your target, causing their lifeblood to flow out.
Requires 30 combo to use.
Automatically upgrades to Riptide at 50 combo if unlocked.

(Required: Rake, Bloodfeast or Fierce Raze.)

Damage: 10
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 0
Range: 3.0
Damage effect: Bleed
Minimum combo: 30
Angle 45°
Riptide Flay everything nearby, parting them from their blood. Automatically upgrades from Lacerate at 50 combo.

(Required: Rake, Bloodfeast or Fierce Raze.)

Damage: 10
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 0
Range: 3.0
Damage effect: Bleed
Minimum combo: 50
Angle 360°


Middle Branch

The middle branch focuses on buffing (applying positive status effects) the character.

Icon Name Description Statistics Demonstration
Brutal Swing A spinning cleave around you. Damage: 18
Poise: 10
Knockback: 0
Energy Regen: 0
Energy Cost: 10
Range: 3.0
Berserk Increase your strength at the cost of leaving you vulnerable.

(Required: Brutal Swing.)

Build Up Duration: 0.3
Cast Duration: 0.2
Recover Duration: 0.1
Buff kind: Berserk
Buff Strength: 0.5
Buff Duration: 15.0
Energy Cost: 0
Combo Cost: 10
Rising Tide An upwards strike that greatly increases combo.

(Required: Brutal Swing.)

Damage: 16
Poise: 5
Knockback: 0
Energy Regen: 0
Energy Cost: 10
Range: 3.0
Bonus Combo: 4
Savage Sense Identify a vital point on your target, ensuring your next strike critically damages them.

(Required: Brutal Swing, Berserk or Rising Tide.)

Build Up Duration: 0.1
Cast Duration: 0.1
Recover Duration: 0.1
Buff kind: Imminent Critical
Buff Strength: 1.0
Buff Duration: 30.0
Energy Cost: 15
Adrenaline Rush Consume all your combo to replenish your stamina.

Scales with combo on activation, consumes all combo.

(Required: Brutal Swing, Berserk or Rising Tide.)

Build Up Duration: 0.2
Cast Duration: 0.2
Recover Duration: 0.2
Buff kind: Energy Regen
Buff Strength: 0.1
Buff Duration: 10.0
Energy Cost: 0
Minimum combo: 1
Execute A devestating strike often known to be fatal.
Requires 30 combo to use.
Automatically upgrades to Maelstrom at 50 combo if unlocked.

(Required: Rake, Bloodfeast or Fierce Raze.)

Damage: 60
Poise: 20
Knockback: 0
Energy Regen: 0
Energy Cost: 0
Range: 3.0
Minimum combo: 30
Angle 45°
Maelstrom Strike everything in your vicinity with a devestating strike. Automatically upgrades from Execute at 50 combo.

(Required: Rake, Bloodfeast or Fierce Raze.)

Damage: 60
Poise: 20
Knockback: 0
Energy Regen: 0
Energy Cost: 0
Range: 3.0
Minimum combo: 50
Angle 360°


Right Branch

The right branch focuses on staggering and hooking the enemy.

Source: abilities/axe/*

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