TestPage Weapons

From Veloren Wiki
Revision as of 07:52, 21 August 2022 by Ajima (talk | contribs) (Added modular recipe table)

A page for all the weapons in Veloren. As of version 0.8, skills are tied to weapon types. There are three skills for each: A basic attack, a power attack, and a special attack. (see Combat for more information)

The current weapon types include Axes, Bows, Daggers, Hammers, Sceptres, Staffs and Swords.

Weapons are crafted via the Modular Crafting system with several components :

The Primary weapon component use :

  • A material : Ingot or Logs
  • An animal part

The secondary weapon component determine its range, speed and poise :

  • Long/Heavy
  • Medium/Standard
  • Short/Light

One-handed

Axes

Low : Bronze

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials haft
Bronze Hatchet 10 1.1 10 0.16 0.4 Moderate
Bronze Kilonda 11 1 10 0.14 0.4 Moderate

Common : Iron

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Iron Tomahawk 10 1.2 10 0.16 0.4 Moderate

Moderate : Steel

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Steel Hatchet 14 1 10 0.13 0.4 Moderate
Steel Kilonda 13 1.1 10 0.14 0.4 Moderate

High : Cobalt

Epic : Bloodsteel

Legendary : Orichalcum

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Orichalcum Axe 20 1 10 0.14 0.4 Epic
Orichalcum Cleaver 20 +12% -20% 6.8% 0.4 Legendary
Orichalcum Tomohawk 20 -37% -20% 6.8% 0.4 Legendary
Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Wooden Hatchet 5 1.1 10 0.10 0.4 Low
Wooden Cleaver 8 0.8 10 0.06 0.4 Low
Flint Axe 8 1 10 0.13 0.4 Common
Stone Cleaver 7 1.1 10 0.14 0.4 Common
Bearded Axe 11 1.1 10 0.15 0.4 Moderate
Beetle Axe 13 0.9 10 0.13 0.4 Moderate
Doloire 15 0.9 10 0.12 0.4 Moderate
Orcish Axe 12 1 10 0.14 0.4 Moderate
Crimson Tomahawk 15 1.3 10 0.16 0.4 High
Mooncleaver 16 1 10 0.14 0.4 High
Nsapo Axe 20 0.8 10 0.12 0.4 High
Skullsplitter 17.5 0.85 10 0.13 0.4 High

Daggers

Daggers no longer obtainable in game however the game files still exist.

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Rusty Dagger 10 1 5 0.15 0.3 Moderate
Suspicious Paper Knife 18 1 20 0.14 0 High
Magical Cultist Dagger 20 1 10 0.14 0 Epic

Hammers

Low : Bronze

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Bronze Cudgel 10 1 10 0.15 0.5 Moderate

Common : Iron

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Iron Club 13 0.9 10 0.13 0.5 Moderate

Moderate : Steel

High : Cobalt

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Cobalt Cudgel 15 1.1 10 0.15 0.5 High

Epic : Bloodsteel

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Bloodsteel Mace 16 1.2 10 0.16 0.5 High

Legendary : Orichalcum

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Orichalcum Mace 20 1 10 0.14 0.4 Epic
Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Stump Club 8 0.8 10 0.06 0.5 Low
Wooden Cudgel 5 1.1 10 0.10 0.5 Low
Craftsman Hammer 2.0 +50% -75% 0 - Common
Spine Mace 7 1.1 10 0.14 0.5 Common
Stone Hammer 10 0.8 10 0.10 0.5 Common
Bone Breaker 15 0.9 10 0.12 0.5 Moderate
Brass Block 12 0.8 10 0.12 0.5 Moderate
Dwarven Hammer 14 0.8 10 0.11 0.5 Moderate
Jeweled Bulawa 14 1 10 0.13 0.5 Moderate
Ornamental Mace 12 1.2 10 0.15 0.5 Moderate
Spiky Mace 11 1.1 10 0.15 0.5 Moderate
Blue Bludgeon 16 1 10 0.14 0.5 High
Scarlet Maul 18 1 10 0.14 0.5 High

Sword

Low : Bronze

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Bronze Khopesh 6.5 1.1 10 0.15 0.4 Common
Bronze Shortsword 7.5 1 10 0.13 0.4 Common

Common : Iron

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Iron Khopesh 9 1.1 10 0.12 0.4 Common
Iron Scimitar 12 0.8 10 0.09 0.4 Common

Moderate : Steel

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Steel Sabre 12 1.05 10 0.14 0.4 Moderate

High : Cobalt

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Cobalt Shortsword 13 1.2 10 0.14 0.4 Moderate
Cobalt Warblade 17 0.8 10 0.11 0.4 Moderate

Epic : Bloodsteel

Legendary : Orichalcum

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Orichalcum Sword 19 1.1 10 0.15 0.4 Epic
Orichalcum shortsword 16.2 -10 -19% 9.0 0.4 Legendary
Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Fanged Blade 8.5 0.9 10 0.12 0.4 Common
Gladius 10 1 10 0.11 0.4 Common
Swift Rapier 8 1.2 10 0.14 0.4 Common
Sword of Man 11 0.9 10 0.10 0.4 Common
Butcher's Blade 15 0.75 10 0.11 0.4 Moderate
Falchion 14 1.1 10 0.13 0.4 Moderate
Forked Sword 16 0.9 10 0.12 0.4 Moderate
Noble Scimitar 13 0.95 10 0.13 0.4 Moderate
Royal Guard 10.5 1.2 10 0.16 0.4 Moderate
Bloodrose 14.5 1.3 10 0.17 0.4 High
Bloodsteel Sword 20 0.75 10 0.11 0.4 High
Macuahuitl 19.5 0.8 10 0.12 0.4 High
Razorblade 17.5 1 10 0.14 0.4 High
Diamond Blade 21 0.9 10 0.13 0.4 Epic

Two-Handed

Axes

Low : Bronze

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Bronze Axe 10 1 10 0.15 0.4 Moderate

Common : Iron

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Iron Axe 12 1 10 0.14 0.4 Moderate
Iron Battleaxe 12 1 10 0.14 0.4 Moderate
Iron Greataxe 12 1 10 0.14 0.4 Moderate
Iron Labrys 12 1 10 0.14 0.4 Moderate

Moderate : Steel

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Steel Axe 14 1 10 0.13 0.4 Moderate
Steel Battleaxe 14 1 10 0.13 0.4 Moderate
Steel Labrys 14 1 10 0.13 0.4 Moderate

High : Cobalt

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Cobalt Axe 16 1 10 0.14 0.4 High
Cobalt Cleaver 16 1 10 0.14 0.4 High

Epic : Bloodsteel

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Bloodsteel Axe 18 1 10 0.14 0.4 High
Bloodsteel Jagged Axe 19.2 -37% -12% 6.8% 0.4 Epic

Legendary : Orichalcum

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Beast Cleaver 6 1 10 0.08 0.4 Low
Notched Axe 5 1 10 0.09 0.4 Low
Barbarian's Axe 12 1 10 0.14 0.4 Moderate
Butcher's Axe 12 1 10 0.14 0.4 Moderate
Ceremonial Axe 12 1 10 0.14 0.4 Moderate
Crescent Axe 14 1 10 0.13 0.4 Moderate
Cyclone Axe 12 1 10 0.14 0.4 Moderate
Discus Axe 10 1 10 0.15 0.4 Moderate
Fanged Axe 12 1 10 0.14 0.4 Moderate
Moon Axe 14 1 10 0.13 0.4 Moderate
Owl Axe 14 1 10 0.13 0.4 Moderate
Spade Axe 14 1 10 0.13 0.4 Moderate
Tribal Axe 10 1 10 0.15 0.4 Moderate
Wolfen Axe 12 1 10 0.14 0.4 Moderate
Executioner's Axe 18 1 10 0.14 0.4 High
Skull Axe 18 1 10 0.14 0.4 High
Malachite Axe 17.5 -35% 0% 14.1% 0.4 Epic
Parashu 30 -40% 0% 20% 0.4 Legendary

Bows

Low : Wood

Common : Bamboo

Moderate : Hardwood

High : Ironwood

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials Grips
Iron Longbow 13 1.1 8 14% 0.4 Moderate

Epic : Frostwood

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials Grips
Frostwood Bow 16 1 8 14% 0.4 High

Legendary : Eldwood

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials Grips
Eldwood Bow 18 1 8 14% 0.4 High
Eldwood Warbow 27.5 -28% -12% 6.8% 0.4 Legendary
Eldwood Ornate Bow 17.6 -28% -12% 9.0% 0.4 Legendary
Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials Grips
Elven Shortbow 9 0.9 8 6% 0.4 Low
Flatbow 7 1.1 8 8% 0.4 Low
Hunting Bow 8 1 8 7% 0.4 Low
Longbow 10 0.8 8 6% 0.4 Low
Oakroot Bow 7 0.9 8 7% 0.4 Low
Sprig Bow 6 1 8 8% 0.4 Low
Swift Shortbow 6 1.2 8 9% 0.4 Low
Uneven Bow 5 1 3 9% 0.4 Low
Beetlehorn Bow 14 1 8 13% 0.4 Moderate
Bramblewood Bow 12 1 8 14% 0.4 Moderate
Composite Bow 14 0.8 8 11% 0.4 Moderate
Elven Longbow 11 1.1 8 15% 0.4 Moderate
Enchanted Longbow 12 1.2 8 15% 0.4 Moderate
Fanged Bow 9 1.1 8 17% 0.4 Moderate
Horn Bow 12 0.8 8 12% 0.4 Moderate
Horse Bow 9 1.3 8 18% 0.4 Moderate
Metal Warbow 15 0.9 8 12% 0.4 Moderate
Recurve Bow 10 1.2 8 16% 0.4 Moderate
Ritual Bow 10 1 8 15% 0.4 Moderate
Soldier's Bow 16 0.8 8 11% 0.4 Moderate
Spinal Bow 11 0.9 8 14% 0.4 Moderate
Stag Bow 13 0.9 8 13% 0.4 Moderate
Eagle Bow 14 1.2 8 16% 0.4 High
Lunar Bow 17 0.9 8 13% 0.4 High
Topaz Warbow 16 1.2 8 16% 0.4 High
Treant Branch 20 0.8 8 12% 0.4 High
Velorite Bow 17.5 -35% 0 14.1% 0.4 Epic
Sagitta 30 -40 % 0 % 20 % 0.4 Legendary

Sceptres

Low : Wood

Common : Bamboo

Moderate : Hardwood

High : Ironwood

Epic : Frostwood

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal Materials Biocore
Frostwood Ornate Sceptre 12.6 -12% -28% 11.0% 0.4 Epic
Frostwood Grandsceptre 15.4 -28% +65% 6.8% 0.4 Epic

Legendary : Eldwood

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal Materials Biocore
Eldwood cane 22.5 -12% -28% 8.2% 0.4 Legendary
Eldwood Ornate Sceptre 17.6 -28% -12% 9.0% 0.4 Legendary
Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal Materials Biocore
Naturalist Walking Stick 5 0 % -90 % 9.4 % 0.4 Low
Twitching Root 7 1.1 15 0.06 0.4 Low
Divine Gohei 10 0.8 15 0.08 0.4 Common
Crescent Saviour 13 0.9 15 0.06 0.4 Moderate
Druid's Arbor 14 1.1 15 0.06 0.4 Moderate
Gnarling Pride 10 1.2 15 0.16 0.4 Moderate
Sceptre of Regeneration 9.1 1.1 5 0.16 0.4 Moderate
Coralline Cane 16 1 15 0.15 0.4 High
Infused Fork 17 0.8 15 0.12 0.4 High
Soothing Loop 12 1.3 15 0.19 0.4 High
Amethyst Staff 18 1.2 15 0.09 0.4 Epic
Emerald Sceptre 20 1 10 0.14 0.3 Epic
The Root of Evil 17.5 0.8 10 0.08 0.4 Epic
Velorite Sceptre 17.5 -35 % +50 % 21.2 % 0.4 Epic
Caduceus 30 -40 % 0 % 20 % 0.4 Legendary

Staffs

Low : Wood

Common : Bamboo

Moderate : Hardwood

High : Ironwood

Epic : Frostwood

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal Materials Pyrocore
Frostwood Torch 13 1.2 10 0.13 0.3 High
Frostwood pole 19.2 -37% -12% 6.8% 0.3 Epic

Legendary : Eldwood

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal Materials Pyrocore
Eldwood Brand 17.6 12% -12% 6.8% 0.6 Legendary
Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal Materials Pyrocore
Bent Fuse 8 0.7 10 0.17 0.3 Low
Bone Staff 5 1.2 10 0.11 0.3 Low
Crimson Eye 5 1.1 10 0.13 0.3 Low
Gnarled Rod 5 1 10 0.09 0.3 Low
Humble Stick 5 1 10 0.09 0.2 Low
Fiery Wishing-Rod 9.5 0.8 10 0.11 0.3 Common
Ley Seeker 8 0.9 10 0.11 0.3 Common
Golden Khakkara 11 1.1 10 0.12 0.3 Moderate
Heated Grip Arm 10 1 10 0.15 0.1 Moderate
Infused Tower 11 0.9 10 0.19 0.3 Moderate
Lava Rod 12 0.8 10 0.11 0.3 Moderate
Orcish Branding Iron 15 0.8 10 0.26 0.3 Moderate
Solar Staff 9 1.1 10 0.13 0.3 Moderate
Unstable Flamethrower MK II 15 0.8 10 0.11 0.3 Moderate
Aurora 14 1.1 10 0.26 0.3 High
Ruby Rod 16 1.1 10 0.26 0.3 High
Cultist Staff 17.5 -35 % 0 % 14.1 % 0.3 Epic
Dragon Tongue 20 0.8 10 0.26 0.3 Epic
Laevateinn 30 -40 % 0 % 20 % 0.6 Legendary

Swords

Low : Bronze

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Bronze Longsword 9 1.1 10 0.17 0.3 Moderate

Common : Iron

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Iron Claymore 11 1.1 10 0.15 0.3 Moderate
Iron Flamberge 11.5 1.05 10 0.14 0.3 Moderate
Iron Greatsword 13 0.9 10 0.13 0.3 Moderate
Iron Longsword 10.5 1.15 10 0.16 0.3 Moderate
Iron Zweihander 12 1 10 0.14 0.3 Moderate

Moderate : Steel

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Steel Katana 12 1.2 10 0.15 0.3 Moderate
Steel Longsword 13 1.1 10 0.14 0.3 Moderate
Steel Towerblade 16 0.8 10 0.11 0.3 Moderate
Steel Zweihander 13.5 1.05 10 0.13 0.3 Moderate

High : Cobalt

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Cobalt Claymore 15 1.1 10 0.15 0.3 High
Cobalt Greatsword 18 0.8 10 0.12 0.3 High
Cobalt Longsword 16 1 10 0.14 0.3 High
Cobalt Towerblade 17 0.9 10 0.13 0.3 High

Epic : Bloodsteel

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Bloodsteel Flamberge 18 1 10 0.136 0.3 High

Legendary : Orichalcum

Caladbolg 30 -40 % 0 % 20 % 0.3 Legendary
Orichalcum Longsword 22.5 -28 -1% 8.1 0.3 Legendary
Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hilts
Ancient Greatsword 10 0.8 10 0.06 0.3 Low
Bladed Branch 6 1 10 0.08 0.3 Low
Damaged Greatsword 5 1 10 0.09 0.3 Low
Flint Sword 8 1 10 0.07 0.3 Low
Forest Spirit 5 1.1 10 0.10 0.4 Low
Oaken Greatsword 8 0.8 10 0.06 0.3 Low
Ritual Greatsword 9 0.9 10 0.06 0.3 Low
Brass Beast 11 0.9 10 0.14 0.3 Moderate
Buccaneer's Blade 12.5 0.95 10 0.13 0.3 Moderate
Butterfly Sword 14 1 10 0.13 0.3 Moderate
Embedded Greatsword 14.5 0.75 10 0.11 0.3 Moderate
Jagged Longblade 10 1 10 0.15 0.3 Moderate
Noble Greatsword 14 0.8 10 0.11 0.3 Moderate
Nomad's Longblade 14.5 0.95 10 0.12 0.3 Moderate
Ornamental Longsword 12.5 1.15 10 0.14 0.3 Moderate
Royal Longsword 10 1.2 10 0.16 0.3 Moderate
Seven-Branched Sword 15 0.9 10 0.12 0.3 Moderate
Steel Greatsword 15.5 0.85 10 0.11 0.3 Moderate
Swift Katana 9.5 1.25 10 0.17 0.3 Moderate
Warlord's Blade 13.5 0.85 10 0.12 0.3 Moderate
Fierce Katana 16 1.2 10 0.16 0.3 High
Frost Cleaver 17 1 10 0.139 0.5 High
Sharktooth 20 0.8 10 0.12 0.3 High
Frost Saw 19.5 1 10 0.14 0.5 Epic
Magical Cultist Greatsword 30.6 -35 % 0 % 20 % 0.5 Epic
Admin Greatsword 9999 1 9999 0.5 0 7 Admin

Hammers

Low : Bronze

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Bronze Club 10 1 10 0.11 0.5 Common
Bronze Hammer 10 1 10 0.11 0.5 Common

Common : Iron

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Iron Battlehammer 12 1 10 0.10 0.5 Common
Iron Hammer 12 1 10 0.10 0.5 Common
Iron Mace 12 1 10 0.10 0.5 Common

Moderate : Steel

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Steel Club 14 1 10 0.13 0.5 Moderate
Steel Greathammer 14 1 10 0.13 0.5 Moderate
Steel Hammer 14 1 10 0.13 0.5 Moderate

High : Cobalt

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Cobalt Hammer 16 1 10 0.12 0.5 Moderate
Cobalt Mace 16 1 10 0.12 0.5 Moderate

Epic : Bloodsteel

Legendary : Orichalcum

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality Animal materials hafts
Basalt Sledgehammer 6 1 10 0.08 0.5 Low
Burnt Drumstick 5 1 10 0.09 0.5 Low
Crude Mallet 5 1 10 0.09 0.5 Low
Flimsy Hammer 5 0 % 0 % 9.4 % 0.5 Low
Granite Sledgehammer 5 1.1 10 0.08 0.5 Low
Hardwood Mallet 6 1 10 0.08 0.5 Low
Rocky Maul 7 0.9 10 0.08 0.5 Low
Stone Sledgehammer 6 1 10 0.08 0.5 Low
Sturdy Old Hammer 5 1 10 0.09 0.5 Low
Crowned Mace 12 1 10 0.10 0.5 Common
Forge Hammer 12 1 10 0.10 0.5 Common
Giant's Fist 12 1 10 0.10 0.5 Common
Lucerne Hammer 12 1 10 0.10 0.5 Common
Pike Hammer 12 1 10 0.10 0.5 Common
Spiked Maul 12 1 10 0.10 0.5 Common
Battle Mace 14 1 10 0.13 0.5 Moderate
Brute's Hammer 14 1 10 0.13 0.5 Moderate
Morning Star 14 1 10 0.13 0.5 Moderate
Ram's Head Mace 18 1 10 0.14 0.5 High
Runic Hammer 18 1 10 0.14 0.5 High
Magical Cultist Warhammer 17.5 -35 % 0 % 14.1 % 0.5 Epic
Mjolnir 30 -40 % 0 % 20 % 0.5 Legendary

Shields

Shields aren't in game currently

Name Power Speed Poise Strength Crit Chance Equip Time (s) Quality
A Tattered Targe 1 1 1 0.11 0.4 Common
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