Updates: Difference between revisions

From Veloren Wiki
Content added Content deleted
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<b>Added</b>
<b>Added</b>


Display item name over loot/dropped items
* Display item name over loot/dropped items


Added Lottery system for loot
* Added Lottery system for loot


Added context-sensitive crosshair
* Added context-sensitive crosshair


Announce alias changes to all clients
* Announce alias changes to all clients


Dance animation
* Dance animation


Speech bubbles appear when nearby players talk
* Speech bubbles appear when nearby players talk


NPCs call for help when attacked
* NPCs call for help when attacked


Eyebrows and shapes can now be selected
* Eyebrows and shapes can now be selected


Character name and level information to chat, social tab and /players command
* Character name and level information to chat, social tab and /players command


Added inventory, armour and weapon saving
* Added inventory, armour and weapon saving


Show where screenshots are saved in the chat
* Show where screenshots are saved in the chat


Added basic auto walk
* Added basic auto walk


Added weapon/attack sound effects
* Added weapon/attack sound effects


M2 attack for bow
* M2 attack for bow


Hotbar persistence
* Hotbar persistence


Alpha version Disclaimer
* Alpha version Disclaimer


Server whitelist
* Server whitelist


Optional server-side maximum view distance
* Optional server-side maximum view distance


MOTD on login
* MOTD on login


Added group chat /join_group /group
* Added group chat /join_group /group


Added faction chat /join_faction /faction
* Added faction chat /join_faction /faction


Added regional, local, and global chat (/region, /say, and /world, respectively)
* Added regional, local, and global chat (/region, /say, and /world, respectively)


Added command shortcuts for each of the above chat modes (/g, /f, /r, /s, and /w, respectively and /t for /tell)
* Added command shortcuts for each of the above chat modes (/g, /f, /r, /s, and /w, respectively and /t for /tell)


Ability to wield 2 × 1h weapons and shields (Note: 1h weapons & shields are not currently avaliable, see !1095 for more info)
* Ability to wield 2 × 1h weapons and shields (Note: 1h weapons & shields are not currently avaliable, see !1095 for more info)


Zoomable Map
* Zoomable Map


M2 attack for hammer
* M2 attack for hammer


Spawnable training dummies
* Spawnable training dummies


New quadruped_low body for reptile-likes
* New quadruped_low body for reptile-likes


Added new animals
* Added new animals


Better pathfinding
* Better pathfinding


Bombs
* Bombs


Training dummy items
* Training dummy items


Added spin attack for axe
* Added spin attack for axe


Creature specific stats
* Creature specific stats


Minimap compass
* Minimap compass


Initial crafting system implementation
* Initial crafting system implementation


Protection stat to armor that reduces incoming damage
* Protection stat to armor that reduces incoming damage


Loading-Screen tips
* Loading-Screen tips


Feeding animation for some animals
* Feeding animation for some animals


Power stat to weapons which affects weapon damage
* Power stat to weapons which affects weapon damage


Add detection of entities under the cursor
* Add detection of entities under the cursor


Functional group-system with exp-sharing and disabled damage to group members
* Functional group-system with exp-sharing and disabled damage to group members


Some Campfire, fireball & bomb; particle, light & sound effects.
* Some Campfire, fireball & bomb; particle, light & sound effects.


Added firework recipe
* Added firework recipe


Added setting to change resolution
* Added setting to change resolution


Rare (unfinished) castles
* Rare (unfinished) castles


Caves with monsters and treasure
* Caves with monsters and treasure


Furniture and decals in towns
* Furniture and decals in towns




Line 108: Line 108:
<b>Changed</b>
<b>Changed</b>


Improved camera aiming
* Improved camera aiming


Made civsim, sites, etc. deterministic from the same seed
* Made civsim, sites, etc. deterministic from the same seed


Improved animations by adding orientation variation
* Improved animations by adding orientation variation


new tail bone for quad_small body
* new tail bone for quad_small body


slim the game size through lossless asset optimization
* slim the game size through lossless asset optimization


Lanterns now stop glowing if you throw a lit one out of your inventory
* Lanterns now stop glowing if you throw a lit one out of your inventory


Fixed a crash caused by certain audio devices on OSX
* Fixed a crash caused by certain audio devices on OSX


Bow animations now show held arrows
* Bow animations now show held arrows


Fixed a bug where walk/run sfx played while a character rolled/dodged
* Fixed a bug where walk/run sfx played while a character rolled/dodged


Energy regen resets on last ability use instead of on wield
* Energy regen resets on last ability use instead of on wield


Fixed unable to use ability; Secondary and ability3 (fire rod) will now automatically wield
* Fixed unable to use ability; Secondary and ability3 (fire rod) will now automatically wield


Gliding is now a toggle that can be triggered from the ground
* Gliding is now a toggle that can be triggered from the ground


Replaced log with tracing in all crates
* Replaced log with tracing in all crates


Switch to a new network backend that will allow several improvements in the future
* Switch to a new network backend that will allow several improvements in the future


Connection screen fails after 4 minutes if it can't connect to the server instead of 80 minutes
* Connection screen fails after 4 minutes if it can't connect to the server instead of 80 minutes


Rebuilt quadruped_medium/quadruped_small animation and assets
* Rebuilt quadruped_medium/quadruped_small animation and assets


Disabled destruction of most blocks by explosions
* Disabled destruction of most blocks by explosions


Disable damage to pets
* Disable damage to pets


Made pets healable
* Made pets healable


Rebalanced fire staff
* Rebalanced fire staff


Animals are more effective in combat
* Animals are more effective in combat


Pathfinding is much smoother and pets are cleverer
* Pathfinding is much smoother and pets are cleverer


Animals run/turn at different speeds
* Animals run/turn at different speeds


Updated windowing library (winit 0.19 -> 0.22)
* Updated windowing library (winit 0.19 -> 0.22)


Bow M2 is now a charged attack that scales the longer it's held
* Bow M2 is now a charged attack that scales the longer it's held


Fixed window resizing on Mac OS X.
* Fixed window resizing on Mac OS X.


Dehardcoded many item variants
* Dehardcoded many item variants


Tooltips avoid the mouse better and disappear when hovered
* Tooltips avoid the mouse better and disappear when hovered


Improved social window functions and visuals
* Improved social window functions and visuals


Changed agent behaviour to allow fleeing
* Changed agent behaviour to allow fleeing


Waypoints now spawn on dungeon staircases
* Waypoints now spawn on dungeon staircases




Line 174: Line 174:
<b>Removed</b>
<b>Removed</b>


Wield requirement to swap loadout; fixes issue with unable swap loadout outside of combat
* Wield requirement to swap loadout; fixes issue with unable swap loadout outside of combat

Disclaimer wall of text on first startup
* Disclaimer wall of text on first startup


</div>
</div>

Revision as of 12:15, 12 September 2020

A page about all the updates in Veloren.

0.8

Future Update

0.7

Added

  • Display item name over loot/dropped items
  • Added Lottery system for loot
  • Added context-sensitive crosshair
  • Announce alias changes to all clients
  • Dance animation
  • Speech bubbles appear when nearby players talk
  • NPCs call for help when attacked
  • Eyebrows and shapes can now be selected
  • Character name and level information to chat, social tab and /players command
  • Added inventory, armour and weapon saving
  • Show where screenshots are saved in the chat
  • Added basic auto walk
  • Added weapon/attack sound effects
  • M2 attack for bow
  • Hotbar persistence
  • Alpha version Disclaimer
  • Server whitelist
  • Optional server-side maximum view distance
  • MOTD on login
  • Added group chat /join_group /group
  • Added faction chat /join_faction /faction
  • Added regional, local, and global chat (/region, /say, and /world, respectively)
  • Added command shortcuts for each of the above chat modes (/g, /f, /r, /s, and /w, respectively and /t for /tell)
  • Ability to wield 2 × 1h weapons and shields (Note: 1h weapons & shields are not currently avaliable, see !1095 for more info)
  • Zoomable Map
  • M2 attack for hammer
  • Spawnable training dummies
  • New quadruped_low body for reptile-likes
  • Added new animals
  • Better pathfinding
  • Bombs
  • Training dummy items
  • Added spin attack for axe
  • Creature specific stats
  • Minimap compass
  • Initial crafting system implementation
  • Protection stat to armor that reduces incoming damage
  • Loading-Screen tips
  • Feeding animation for some animals
  • Power stat to weapons which affects weapon damage
  • Add detection of entities under the cursor
  • Functional group-system with exp-sharing and disabled damage to group members
  • Some Campfire, fireball & bomb; particle, light & sound effects.
  • Added firework recipe
  • Added setting to change resolution
  • Rare (unfinished) castles
  • Caves with monsters and treasure
  • Furniture and decals in towns


Changed

  • Improved camera aiming
  • Made civsim, sites, etc. deterministic from the same seed
  • Improved animations by adding orientation variation
  • new tail bone for quad_small body
  • slim the game size through lossless asset optimization
  • Lanterns now stop glowing if you throw a lit one out of your inventory
  • Fixed a crash caused by certain audio devices on OSX
  • Bow animations now show held arrows
  • Fixed a bug where walk/run sfx played while a character rolled/dodged
  • Energy regen resets on last ability use instead of on wield
  • Fixed unable to use ability; Secondary and ability3 (fire rod) will now automatically wield
  • Gliding is now a toggle that can be triggered from the ground
  • Replaced log with tracing in all crates
  • Switch to a new network backend that will allow several improvements in the future
  • Connection screen fails after 4 minutes if it can't connect to the server instead of 80 minutes
  • Rebuilt quadruped_medium/quadruped_small animation and assets
  • Disabled destruction of most blocks by explosions
  • Disable damage to pets
  • Made pets healable
  • Rebalanced fire staff
  • Animals are more effective in combat
  • Pathfinding is much smoother and pets are cleverer
  • Animals run/turn at different speeds
  • Updated windowing library (winit 0.19 -> 0.22)
  • Bow M2 is now a charged attack that scales the longer it's held
  • Fixed window resizing on Mac OS X.
  • Dehardcoded many item variants
  • Tooltips avoid the mouse better and disappear when hovered
  • Improved social window functions and visuals
  • Changed agent behaviour to allow fleeing
  • Waypoints now spawn on dungeon staircases


Removed

  • Wield requirement to swap loadout; fixes issue with unable swap loadout outside of combat
  • Disclaimer wall of text on first startup

0.6

0.5

0.4

0.3 and prior

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