El Crafteo Modular es un método para obtener armas creándolas a partir de varios componentes.
Crear un arma modular
Componentes principales del arma
El componente principal del arma determina qué tipo de arma estás creando. Actualmente, puede crear cabezas de hacha, cabezas de martillo, hojas de espada, extremidades de arco, astas de cetro y astas de bastón. Los componentes metálicos, como hojas y cabezas, se crean utilizando lingotes de metal específicos con un yunque. Se utilizan troncos de madera específicos en una Mesa de Trabajo para crear componentes de madera como tallos de cetros y varas de arco.
To start creating
a primary weapon component, select the desired primary component in the crafting menu, then drag the desired material from your inventory into the Metal/Wood slot.
While creating a primary weapon component, you can optionally include a animal material. Depending on the animal material used, specific stats will be increased on the primary weapon component while decreasing others on it.
Please note that once a primary weapon component is created, you cannot use a animal material on it afterwards to change its stats.
Material name | Effect | |
---|---|---|
Sharp Fang | Increases Buff Strength | |
Elegant Crest | Increases Energy Efficiency | |
Long Tusk | Increases Range and Critical Chance | |
File:Large horn.png | Large Horn | Increases Poise |
Strong Pincer | Increases Power | |
Predator Claw | Increases Attack Speed |
After inserting the materials, a preview of the resulting component is shown. Click the Craft button to create the component.
Secondary weapon components
After you've created a primary weapon component, you need to attach it to something. Secondary weapon components are axe hafts, hammer hafts, sword hilts, bow grips, biocores and pyrocores. These use more traditional crafting recipes, requiring specific materials.
Unlike primary weapon components, you cannot use animal materials to affect the stats of the component. Instead, you can select the kind of component you want to create. Each kind uses the same materials but they affect stats just like the animal materials.
Sceptre Secondary Components
Sceptres are made from a primary wooden component (wood, hard wood, ironwood...) and a healing component (Biocore, Heavy Biocore)
Kind | Effect |
---|---|
Long/Heavy | Favors Power, Poise and Buff Strength |
Medium/Standard | Does not favor a specific stat |
Short/Light | Favors Speed and Critical Chance |
Putting the components together
Once you've got your primary and secondary components crafted, it's time to put them together at a Crafting Bench. Drag the primary and secondary components from your inventory into the primary and secondary slots, and a preview of the resulting weapon will be shown. Click the Craft button to create your weapon!