Swords: Difference between revisions

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(→‎Skills: Me and planze just have tested this, and it turns out it's not that simple.)
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Source: [https://gitlab.com/veloren/veloren/-/tree/master/assets/common/abilities/sword abilities/sword/*]
Source: [https://gitlab.com/veloren/veloren/-/tree/master/assets/common/abilities/sword abilities/sword/*]

===What sword type should i use?===
You can see how exactly sword DPS depends on power, speed and crit modifier by looking at the table below.

It is important to mention that this graph shows how DPS is scaled by crit modifier, not the actual DPS output of each configuration.
[[File:Veloren sword research.png|border|center|frameless|728x728px|research is made by Archimed]]
This formula:
'''DPS = speed * damage * ((1-crit_chance)*normal_multiplier + crit_chance*crit_multiplier)'''

is displayed by a plot, which shows how different sword hilts effect on sword blade. According to the plot, short hilt has the most value if higher DPS is what the player needs.

Revision as of 18:13, 16 August 2022

Swords are a weapon type in Veloren. The sword's abilities feature slashing and piercing damage. Slashing damage reduces the enemy's energy and does extra damage when the enemy is out of energy.

Skills

All Sword Skills
Triple Strike A basic attack. You swing your sword in front of you, striking up to three times. Each strike has a 10% chance to inflict bleeding, the first two strikes are slashing while the third is piercing.
Dash A power attack. You dash forward with your sword, damaging any enemy in your way. This damage is piercing.
Sword Spin A special attack. You spin forward with your blade, damaging all enemies in range. This damage is slashing.

Source: abilities/sword/*

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