Documentation for this module may be created at Module:Horblegorble/Sandbox/Weapon/doc
local frame = mw.getCurrentFrame()
local weapons_table = mw.text.jsonDecode(frame:expandTemplate{title='Template:Horblegorble/Sandbox/Weapons.json'})
local p = {}
function round(number, decimals)
local power = 10 ^ decimals
return math.floor(number * power) / power
end
local weapon_info = {}
local weapon_found = false
local page_name = frame.args[1]
for i, v in ipairs(weapons_table) do
if v['name'] == page_name then
weapon_found = true
weapon_info['poise'] = v['poise']
weapon_info['power'] = v['power']
weapon_info['speed'] = v['speed']
weapon_info['critchance'] = v['critchance']
weapon_info['type'] = v['type']
weapon_info['path'] = v['path']
weapon_info['name'] = v['name']
weapon_info['desc'] = v['desc']
weapon_info['damage'] = v['damage']
break
end
end
if not weapon_found then
weapon_info['name'] = 'not found'
end
p.getWeaponImage = function()
return "veloren_" .. weapon_info['name'] .. ".png"
end
p.getWeaponRating = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return 10 * round(weapon_info['rating'], 2)
end
p.getWeaponPoise = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return 10 * weapon_info['poise']
end
p.getWeaponCritChance = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return round(weapon_info['critchance'], 2) .. "%"
end
p.getWeaponName = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return weapon_info['name']
end
p.getWeaponPath = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return weapon_info['path']
end
p.getWeaponQuality = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return frame:expandTemplate{ title = weapon_info['quality'] }
end
p.getWeaponDesc = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return weapon_info['desc']
end
p.getWeaponDamage = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return 10 * weapon_info['power']
end
p.getWeaponSpeed = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
return weapon_info['speed']
end
p.getWeapon = function(frame)
-- local page_name = frame.args[1]
-- findWeapon(page_name)
image = weapon_info['name']
name = weapon_info['name']
w_type = weapon_info['type']
path = weapon_info['path']
quality = weapon_info['quality']
damage = weapon_info['damage'] * 10
speed = weapon_info['speed']
critchance = weapon_info['critchance']
desc = weapon_info['desc']
txt = frame:expandTemplate{ title = 'Template:Horblegorble/Sandbox/Infobox weapon', args = { image = image .. '.png', title = name, description = desc, power = damage, quality = quality, speed = speed, critchance = critchance .. '%'} }
return txt
end
return p