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Revision as of 08:58, 2 June 2022 by FuzzyBot (talk | contribs) (Importing a new version from external source)
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Gliding in Veloren uses a simulated model of aerodynamics; the only acceleration you get is from falling due to gravity, and your only control mechanism is angling the glider against the wind in a way such that the produced lift and drag pushes you in the desired direction. These forces scale with the square of airflow velocity relative to you, so gaining and maintaining speed is important.

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