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== Dodge == |
== Dodge == |
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Roll dodges melee attacks, and reduces the height of your hitbox |
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Dodging (Roll) cost 10 Stamina. |
Dodging (Roll) cost 10 Stamina. |
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Its a Key Mechanic for Dodging attack or making Space between you and the Enemy. |
Its a Key Mechanic for Dodging attack or making Space between you and the Enemy. |
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== Sneaking == |
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Sneaking lets you be closer to enemies without being detected |
Revision as of 22:38, 24 December 2020
Status Effects
There is currently a Status effect called Bleeding. Its inflicted via Bow with a 10% Chance to add the Status Debuff to the enemy.
Knockback
There are various ways to Inflict Knockback.
Normal Bow Shot and Multi Shot can Inflict Knockback.
Hammer
Stamina/Mana
Normal attack Recharge Stamina by 5.
Like you the Enemys have also Stamina/Mana too.
Its Displayed right under the their Health Bar. They recharge them with normal hits and after time like the Player.
Tactic
Its recommended to Pull Mobs one by one.
Getting a Sceptres should be a main Priority for its Healing ability.
Dodge
Roll dodges melee attacks, and reduces the height of your hitbox
Dodging (Roll) cost 10 Stamina.
Its a Key Mechanic for Dodging attack or making Space between you and the Enemy.
Sneaking
Sneaking lets you be closer to enemies without being detected