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Horblegorble (talk | contribs) (Created page with "local weapons_table = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='User:Horblegorble/Sandbox/Template:Weapons.json'}) local p = {} function round(number, decimals) local power = 10 ^ decimals return math.floor(number * power) / power end local weapon_found = false local weapon_info = {} local findWeapon = function(page_name) if weapon_found then return end for _, v in pairs(weapons_table) do weapon_found = true if v['name'] == page_na...") |
Horblegorble (talk | contribs) (Blanked the page) Tag: Blanking |
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local weapons_table = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='User:Horblegorble/Sandbox/Template:Weapons.json'}) |
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local p = {} |
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function round(number, decimals) |
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local power = 10 ^ decimals |
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return math.floor(number * power) / power |
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end |
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local weapon_found = false |
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local weapon_info = {} |
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local findWeapon = function(page_name) |
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if weapon_found then |
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return |
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end |
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for _, v in pairs(weapons_table) do |
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weapon_found = true |
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if v['name'] == page_name then |
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-- general |
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weapon_info['name' ] = v['name' ] |
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weapon_info['kind' ] = v['kind' ] |
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weapon_info['hands' ] = v['hands' ] |
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weapon_info['desc' ] = v['desc' ] |
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weapon_info['craftable' ] = v['craftable' ] |
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-- displayed stats |
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weapon_info['quality' ] = v['quality' ] |
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weapon_info['power' ] = v['power' ] |
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weapon_info['speed' ] = v['speed' ] |
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weapon_info['poise' ] = v['poise' ] |
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weapon_info['critchance'] = v['critchance'] |
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weapon_info['range' ] = v['range' ] |
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weapon_info['efficiency'] = v['efficiency'] |
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weapon_info['buff' ] = v['buff' ] |
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weapon_info['bufftype' ] = v['bufftype' ] |
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-- detailed stats |
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weapon_info['equiptime' ] = v['equiptime' ] |
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-- assets |
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weapon_info['path' ] = v['path' ] |
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weapon_info['vox' ] = v['vox' ] |
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weapon_info['ron' ] = v['ron' ] |
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weapon_info['manifest' ] = v['manifest' ] |
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break |
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end |
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end |
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end |
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-- general |
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p.getWeaponName = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['name'] |
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end |
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p.getWeaponKind = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['kind'] |
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end |
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p.getWeaponHands = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['hands'] |
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end |
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p.getWeaponDesc = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['desc'] |
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end |
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p.getWeaponCraftable = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['craftable'] |
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end |
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-- displayed stats |
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p.getWeaponQuality = function(frame) |
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findWeapon(frame.args[1]) |
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return frame:expandTemplate{ title = weapon_info['quality'] } |
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end |
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p.getWeaponPower = function(frame) |
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findWeapon(frame.args[1]) |
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return 10 * weapon_info['power'] |
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end |
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p.getWeaponSpeed = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['speed'] |
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end |
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p.getWeaponPoise = function(frame) |
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findWeapon(frame.args[1]) |
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return 10 * weapon_info['poise'] |
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end |
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p.getWeaponCritChance = function(frame) |
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findWeapon(frame.args[1]) |
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return round(weapon_info['critchance'], 2) .. "%" |
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end |
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p.getWeaponRange = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['range'] |
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end |
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p.getWeaponEfficiency = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['efficiency'] |
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end |
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p.getWeaponBuff = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['buff'] |
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end |
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p.getWeaponBuffType = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['bufftype'] |
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end |
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-- detailed stats |
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p.getWeaponEquipTime = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['equiptime'] .. ' seconds' |
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end |
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-- assets |
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p.getWeaponPath = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['path'] |
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end |
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p.getWeaponImage = function(frame) |
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findWeapon(frame.args[1]) |
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return "Veloren_" .. weapon_info['name'] .. ".png" |
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end |
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p.getWeaponVox = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['vox'] |
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end |
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p.getWeaponRon = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['ron'] |
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end |
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p.getWeaponManifest = function(frame) |
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findWeapon(frame.args[1]) |
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return weapon_info['manifest'] |
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end |
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return p |