Module:Loot tables: Difference between revisions

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p.getLootTable = function(frame)
p.getLootTable = function(frame)
local txt = '{| class="wikitable"\n|-\n! Points !! Items'
local txt = '{| class="wikitable sortable"\n|-\n! Item !! Quantity !! Rarity'
for i=1, #lootTable, 1 do
for i=1, #lootTable, 1 do
if lootTable[i][1] ~= nil then
if lootTable[i][1] ~= nil then
txt = txt .. '\n|-\n' .. frame:expandTemplate{ title = 'LootRow', args = { itemname = lootTable[i][3] } }
txt = txt .. '\n|-\n' .. frame:expandTemplate{ title = 'LootRow', args = { itemname = lootTable[i][3] } } .. '|'
end
end
end
end
txt = txt .. '\n|}'
return txt
return txt
end
end

Revision as of 18:21, 28 November 2021

This module retrieves data from the "Loot tables.json" template according to the {{PAGENAME}} (usually, an NPC name) provided as an argument value.


local lootTable = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot tables.json'})

local p = {}

p.getLootTable = function(frame)
	local txt = '{| class="wikitable sortable"\n|-\n! Item   !! Quantity !! Rarity'
	for i=1, #lootTable, 1 do
		if lootTable[i][1] ~= nil then
			txt = txt .. '\n|-\n' .. frame:expandTemplate{ title = 'LootRow', args = { itemname = lootTable[i][3] } } .. '|'
		end
	end
	txt = txt .. '\n|}'
	return txt
end
return p
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