Module:Loot tables: Difference between revisions

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Line 5: Line 5:
p.getLootTable = function(frame)
p.getLootTable = function(frame)
for i=1, #lootTable, 1 do
for i=1, #lootTable, 1 do
if lootTable[i] ~= nil then
if lootTable[i][1] ~= nil then
return frame:expandTemplate{ title = 'LootRow', args = { itemname = lootTable[i][3] } }
return frame:expandTemplate{ title = 'LootRow', args = { itemname = lootTable[i][3] } }
end
end

Revision as of 18:14, 28 November 2021

This module retrieves data from the "Loot tables.json" template according to the {{PAGENAME}} (usually, an NPC name) provided as an argument value.


local lootTable = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot tables.json'})

local p = {}

p.getLootTable = function(frame)
	for i=1, #lootTable, 1 do
		if lootTable[i][1] ~= nil then
			return frame:expandTemplate{ title = 'LootRow', args = { itemname = lootTable[i][3] } }
		end
	end

end
return p
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