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local npc = frame.args[1] |
local npc = frame.args[1] |
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i = i or 0 |
i = i or 0 |
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if lootTable[i][npc] ~= |
if lootTable[i][npc] ~= npc then |
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for k, v in pairs(lootTable[i]) do |
for k, v in pairs(lootTable[i]) do |
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unpack(lootTable, i + 1) |
unpack(lootTable, i + 1) |
Revision as of 17:56, 28 November 2021
This module retrieves data from the "Loot tables.json" template according to the {{PAGENAME}} (usually, an NPC name) provided as an argument value.
local lootTable = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot tables.json'})
local p = {}
p.getLootTable = function(frame)
local npc = frame.args[1]
i = i or 0
if lootTable[i][npc] ~= npc then
for k, v in pairs(lootTable[i]) do
unpack(lootTable, i + 1)
end
end
end
return p