Module:Loot tables: Difference between revisions

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Line 8: Line 8:
if lootTable[i][npc] ~= nil then
if lootTable[i][npc] ~= nil then
for k, v in pairs(lootTable[i]) do
for k, v in pairs(lootTable[i]) do
unpack(lootTable[i][npc], i + 1)
unpack(lootTable, i + 1)
end
end
end
end

Revision as of 17:55, 28 November 2021

This module retrieves data from the "Loot tables.json" template according to the {{PAGENAME}} (usually, an NPC name) provided as an argument value.


local lootTable = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot tables.json'})

local p = {}

p.getLootTable = function(frame)
	local npc = frame.args[1]
	i = i or 0
	if lootTable[i][npc] ~= nil then
		for k, v in pairs(lootTable[i]) do
			unpack(lootTable, i + 1)
		end
	end
end
return p
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