Content added Content deleted
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot tables.json'}) |
|||
local jsonraw = '[["Paddy",0.33,"Blue Linen Coat",1],["Paddy",0.33,"Blue Linen Coat",1],["Paddy",0.33,"Blue Linen Coat",1],["Paddy",0.33,"Blue Linen Coat",1],["Paddy",0.33,"Blue Cloth Pads",1],["Paddy",0.33,"Green Worker Shirt",1]]' |
|||
local lootTable = mw.text.jsonDecode( jsonraw ) |
|||
local p = {} |
local p = {} |
Revision as of 17:50, 27 November 2021
This module retrieves data from the "Loot tables.json" template according to the {{PAGENAME}} (usually, an NPC name) provided as an argument value.
mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot tables.json'})
local p = {}
p.getLootTables = function(frame)
local npc = frame.args[1]
local txt = '{| class="wikitable"\n|-\n! Item !! Quantity !! Rarity'
for i=npc, lootTable, 1 do
local itemnamevar = lootTable[i][1]
txt = txt .. '\n|-\n' .. frame:expandTemplate{ title = 'LootRow', args = { itemname = itemnamevar } }
end
end
return p