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Module:Loot tables: Difference between revisions

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local lootTable = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot tables.json'})
local people = {
{
name = "Fred",
address = "16 Long Street",
phone = "123456"
},
{
name = "Wilma",
address = "16 Long Street",
phone = "123456"
},
{
name = "Barney",
address = "17 Long Street",
phone = "123457"
}
}


local p = {}


p.getLootTables = function(frame)

local npc = frame.args[1]

local txt = '{| class="wikitable"\n|-\n! Item !! Quantity !! Rarity'
for index, data in pairs(people) do
if lootTable ~= nil then
for key, value in pairs(data) do
txt = txt .. '\n|-\n' .. lootTable(npc)
return value
end
end
end
end
return p

Revision as of 17:30, 28 November 2021

This module retrieves data from the "Loot tables.json" template according to the {{PAGENAME}} (usually, an NPC name) provided as an argument value.


local lootTable = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot tables.json'})

local p = {}

p.getLootTables = function(frame)
	local npc = frame.args[1]
	local txt = '{| class="wikitable"\n|-\n! Item   !! Quantity !! Rarity'
	if lootTable ~= nil then
		txt = txt .. '\n|-\n' .. lootTable(npc)
	end
end
return p
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