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local txt = '{| class="wikitable"\n|-\n! Item !! Quantity !! Rarity' |
local txt = '{| class="wikitable"\n|-\n! Item !! Quantity !! Rarity' |
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txt = txt .. '\n|-\n' |
txt = txt .. '\n|-\n' |
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loot_rarity = lootTable[npc][1]["chance"] |
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for index, data in pairs(lootTable) do |
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for key, value in pairs(data) do |
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loot_quantity = lootTable[npc][1]["quantity"] |
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return value |
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return frame:expandTemplate{ title = 'LootRow', args = { itemname = loot_item, quantity = loot_quantity, rarity = loot_rarity } } |
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end |
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end |
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end |
end |
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return p |
return p |
Revision as of 21:27, 27 November 2021
This module retrieves data from the "Loot tables.json" template according to the {{PAGENAME}} (usually, an NPC name) provided as an argument value.
local lootTable = mw.text.jsonDecode(mw.getCurrentFrame():expandTemplate{title='Template:Loot_tables.json'})
local p = {}
p.getLootTables = function(frame)
local npc = frame.args[1]
local txt = '{| class="wikitable"\n|-\n! Item !! Quantity !! Rarity'
txt = txt .. '\n|-\n'
for index, data in pairs(lootTable) do
for key, value in pairs(data) do
return value
end
end
end
return p