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p.getLootTables = function(frame) |
p.getLootTables = function(frame) |
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i = i or 1 |
i = i or 1 |
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i2 = i2 or |
i2 = i2 or 2 |
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if jsonparse[i][i2] ~= nil then |
if jsonparse[i][i2] ~= nil then |
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return jsonparse[i][i2], unpack(jsonparse[1], i + 1, i2 + 1) |
return jsonparse[i][i2], unpack(jsonparse[1], i + 1, i2 + 1) |
Revision as of 16:11, 27 November 2021
This module retrieves data from the "Loot tables.json" template according to the {{PAGENAME}} (usually, an NPC name) provided as an argument value.
local jsonraw = '[["Paddy",0.33,"Blue Linen Coat",1],["Paddy",0.33,"Blue Cloth Pads",1],["Paddy",0.33,"Green Worker Shirt",1]]'
local jsonparse = mw.text.jsonDecode( jsonraw )
local p = {}
p.getLootTables = function(frame)
i = i or 1
i2 = i2 or 2
if jsonparse[i][i2] ~= nil then
return jsonparse[i][i2], unpack(jsonparse[1], i + 1, i2 + 1)
end
end
return p